BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/BiomeGenBambooForest.java

130 lines
6.6 KiB
Java

/*******************************************************************************
* Copyright 2015-2016, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import java.util.Random;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.block.BlockQueries;
import biomesoplenty.api.config.IConfigObj;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.api.enums.BOPGems;
import biomesoplenty.api.enums.BOPPlants;
import biomesoplenty.api.enums.BOPTrees;
import biomesoplenty.api.generation.GeneratorStage;
import biomesoplenty.common.block.BlockBOPCoral;
import biomesoplenty.common.block.BlockBOPPlant;
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
import biomesoplenty.common.world.generator.GeneratorColumns;
import biomesoplenty.common.world.generator.GeneratorDoubleFlora;
import biomesoplenty.common.world.generator.GeneratorFlora;
import biomesoplenty.common.world.generator.GeneratorGrass;
import biomesoplenty.common.world.generator.GeneratorOreSingle;
import biomesoplenty.common.world.generator.GeneratorWeighted;
import biomesoplenty.common.world.generator.tree.GeneratorBulbTree;
import biomesoplenty.common.world.generator.tree.GeneratorTwigletTree;
import net.minecraft.block.BlockDirt;
import net.minecraft.block.BlockDoublePlant;
import net.minecraft.block.BlockFlower;
import net.minecraft.block.BlockTallGrass;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.passive.EntityOcelot;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.ChunkPrimer;
public class BiomeGenBambooForest extends BOPOverworldBiome
{
public IBlockState usualTopBlock;
public IBlockState alternateTopBlock;
public BiomeGenBambooForest()
{
super("bamboo_forest", new PropsBuilder("Bamboo Forest").withGuiColour(0xA3E053).withRainfall(0.85F).withTemperature(0.9F));
// terrain
this.terrainSettings.avgHeight(68).heightVariation(5, 10);
this.canGenerateVillages = false;
this.addWeight(BOPClimates.TROPICAL, 3);
this.spawnableCreatureList.clear();
this.spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
this.topBlock = Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.PODZOL);
this.usualTopBlock = this.topBlock;
this.alternateTopBlock = Blocks.GRASS.getDefaultState();
// flowers
GeneratorWeighted flowerGenerator = new GeneratorWeighted(0.5F);
this.addGenerator("flowers", GeneratorStage.FLOWERS, flowerGenerator);
flowerGenerator.add("dandelion", 1, (new GeneratorFlora.Builder().with(BlockFlower.EnumFlowerType.DANDELION).create()));
flowerGenerator.add("poppy", 1, (new GeneratorFlora.Builder().with(BlockFlower.EnumFlowerType.POPPY).create()));
// trees & logs
GeneratorWeighted treeGenerator = new GeneratorWeighted(30);
this.addGenerator("trees", GeneratorStage.TREE, treeGenerator);
treeGenerator.add("bamboo", 3, (new GeneratorBulbTree.Builder()).minHeight(10).maxHeight(20).log(BOPBlocks.bamboo.getDefaultState()).leaves(BOPTrees.BAMBOO).create());
treeGenerator.add("bamboo_thin", 1, (new GeneratorTwigletTree.Builder()).minHeight(5).maxHeight(10).leafChance(0.3F).log(BOPBlocks.bamboo.getDefaultState()).leaves(BOPTrees.BAMBOO).create());
//treeGenerator.add("oak_bush", 1, (new GeneratorBush.Builder()).maxHeight(2).create());
// grasses
GeneratorWeighted grassGenerator = new GeneratorWeighted(2.6F);
this.addGenerator("grass", GeneratorStage.GRASS, grassGenerator);
grassGenerator.add("shortgrass", 1, (new GeneratorGrass.Builder()).with(BOPPlants.SHORTGRASS).create());
grassGenerator.add("mediumgrass", 1, (new GeneratorGrass.Builder()).with(BOPPlants.MEDIUMGRASS).create());
//grassGenerator.add("dampgrass", 1, (new GeneratorGrass.Builder()).with(BOPPlants.DAMPGRASS).create());
grassGenerator.add("tallgrass", 1, (new GeneratorGrass.Builder()).with(BlockTallGrass.EnumType.GRASS).create());
grassGenerator.add("doublegrass", 2, (new GeneratorDoubleFlora.Builder()).with(BlockDoublePlant.EnumPlantType.GRASS).create());
// other plants
this.addGenerator("leaf_piles", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(3.0F).placeOn(BlockQueries.fertile).with(BOPPlants.LEAFPILE).create());
this.addGenerator("ferns", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(4.0F).with(BlockTallGrass.EnumType.FERN).create());
this.addGenerator("river_cane", GeneratorStage.FLOWERS,(new GeneratorColumns.Builder()).amountPerChunk(5.0F).generationAttempts(24).placeOn(BlockQueries.litFertileWaterside).with(BlockBOPPlant.paging.getVariantState(BOPPlants.RIVERCANE)).minHeight(1).maxHeight(3).create());
this.addGenerator("algae", GeneratorStage.LILYPAD, (new GeneratorFlora.Builder()).amountPerChunk(4.0F).replace(Blocks.WATER).with(BOPBlocks.coral.getDefaultState().withProperty(BlockBOPCoral.VARIANT, BlockBOPCoral.CoralType.ALGAE)).scatterYMethod(ScatterYMethod.AT_GROUND).create());
this.addGenerator("bushes", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(0.5F).with(BOPPlants.BUSH).create());
// gem
this.addGenerator("topaz", GeneratorStage.SAND, (new GeneratorOreSingle.Builder()).amountPerChunk(12).with(BOPGems.TOPAZ).create());
}
@Override
public void configure(IConfigObj conf)
{
super.configure(conf);
this.usualTopBlock = this.topBlock;
this.alternateTopBlock = conf.getBlockState("alternateTopBlock", this.alternateTopBlock);
}
@Override
public void genTerrainBlocks(World world, Random rand, ChunkPrimer primer, int x, int z, double noise)
{
this.topBlock = (noise + rand.nextDouble() * 3.0D > 1.8D) ? this.alternateTopBlock : this.usualTopBlock;
super.genTerrainBlocks(world, rand, primer, x, z, noise);
}
@Override
public int getGrassColorAtPos(BlockPos pos)
{
return getModdedBiomeGrassColor(0xBBDD54);
}
@Override
public int getFoliageColorAtPos(BlockPos pos)
{
return getModdedBiomeFoliageColor(0xBBDD54);
}
}