315 lines
12 KiB
Java
315 lines
12 KiB
Java
package biomesoplenty.blocks;
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import java.util.ArrayList;
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import java.util.Random;
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import biomesoplenty.BiomesOPlenty;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.BOPBlocks;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockLeavesBase;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Icon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.IShearable;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@Deprecated
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public class BlockAppleLeaves extends BlockLeavesBase implements IShearable
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{
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/**
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* The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can
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* switch the displayed version between fancy and fast graphics (fast is this index + 1).
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*/
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private int baseIndexInPNG;
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public static final String[] LEAF_TYPES = new String[] {"apple"};
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int[] adjacentTreeBlocks;
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private Icon[] blockIcon = new Icon[2];
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public BlockAppleLeaves(int par1)
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{
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super(par1, Material.leaves, false);
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this.setTickRandomly(true);
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this.setBurnProperties(this.blockID, 30, 60);
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this.setCreativeTab(BiomesOPlenty.tabBiomesOPlenty);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:appleleaves1");
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this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:appleleaves2");
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}
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@Override
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@SideOnly(Side.CLIENT)
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public Icon getIcon(int par1, int par2)
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{
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return blockIcon[(!isOpaqueCube() ? 0 : 1)];
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}
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/**
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* ejects contained items into the world, and notifies neighbours of an update, as appropriate
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*/
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public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
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{
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byte var7 = 1;
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int var8 = var7 + 1;
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if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8))
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{
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for (int var9 = -var7; var9 <= var7; ++var9)
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{
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for (int var10 = -var7; var10 <= var7; ++var10)
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{
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for (int var11 = -var7; var11 <= var7; ++var11)
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{
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int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11);
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if (var12 == Blocks.leavesFruit.get().blockID)
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{
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int var13 = par1World.getBlockMetadata(par2 + var9, par3 + var10, par4 + var11);
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par1World.setBlockMetadataWithNotify(par2 + var9, par3 + var10, par4 + var11, var13 | 8, 2);
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}
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}
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}
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}
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}
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}
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/**
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* Ticks the block if it's been scheduled
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*/
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public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
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{
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if (!par1World.isRemote)
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{
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int var6 = par1World.getBlockMetadata(par2, par3, par4);
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if ((var6 & 8) != 0 && (var6 & 4) == 0)
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{
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byte var7 = 4;
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int var8 = var7 + 1;
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byte var9 = 32;
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int var10 = var9 * var9;
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int var11 = var9 / 2;
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if (this.adjacentTreeBlocks == null)
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{
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this.adjacentTreeBlocks = new int[var9 * var9 * var9];
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}
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int var12;
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if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8))
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{
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int var13;
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int var14;
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int var15;
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for (var12 = -var7; var12 <= var7; ++var12)
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{
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for (var13 = -var7; var13 <= var7; ++var13)
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{
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for (var14 = -var7; var14 <= var7; ++var14)
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{
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var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14);
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if (var15 == Block.wood.blockID)
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{
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this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0;
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}
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else if (var15 == Blocks.leavesFruit.get().blockID)
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{
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this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2;
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}
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else
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{
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this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1;
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}
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}
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}
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}
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for (var12 = 1; var12 <= 4; ++var12)
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{
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for (var13 = -var7; var13 <= var7; ++var13)
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{
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for (var14 = -var7; var14 <= var7; ++var14)
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{
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for (var15 = -var7; var15 <= var7; ++var15)
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{
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if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1)
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{
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if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2)
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{
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this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12;
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}
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if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2)
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{
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this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12;
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}
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if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2)
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{
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this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12;
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}
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if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2)
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{
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this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12;
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}
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if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2)
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{
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this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12;
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}
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if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2)
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{
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this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12;
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}
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}
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}
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}
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}
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}
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}
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var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11];
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if (var12 >= 0)
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{
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par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 & -9, 2);
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}
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else
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{
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this.removeLeaves(par1World, par2, par3, par4);
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}
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}
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}
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}
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/**
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* A randomly called display update to be able to add particles or other items for display
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*/
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
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{
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if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
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{
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double var6 = (double)((float)par2 + par5Random.nextFloat());
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double var8 = (double)par3 - 0.05D;
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double var10 = (double)((float)par4 + par5Random.nextFloat());
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par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D);
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}
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}
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private void removeLeaves(World par1World, int par2, int par3, int par4)
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{
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this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
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par1World.setBlock(par2, par3, par4, 0);
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}
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/**
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* Returns the quantity of items to drop on block destruction.
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*/
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public int quantityDropped(Random par1Random)
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{
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return par1Random.nextInt(20) == 0 ? 1 : 0;
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}
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/**
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* Returns the ID of the items to drop on destruction.
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*/
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public int idDropped(int par1, Random par2Random, int par3)
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{
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return BOPBlocks.appleSapling.blockID;
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}
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/**
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* Drops the block items with a specified chance of dropping the specified items
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*/
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public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
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{
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if (!par1World.isRemote)
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{
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byte var8 = 20;
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if ((par5 & 3) == 3)
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{
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var8 = 40;
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}
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if (par1World.rand.nextInt(var8) == 0)
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{
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int var9 = this.idDropped(par5, par1World.rand, par7);
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this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5)));
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}
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if ((par5 & 3) == 0 && par1World.rand.nextInt(2) == 0)
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{
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this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(Item.appleRed, 1, 0));
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}
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}
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}
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/**
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* Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the
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* block and l is the block's subtype/damage.
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*/
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public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
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{
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super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
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}
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/**
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* Determines the damage on the item the block drops. Used in cloth and wood.
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*/
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public int damageDropped(int par1)
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{
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return par1 & 3;
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}
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@Override
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public boolean isOpaqueCube() {
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return Block.leaves.isOpaqueCube();
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}
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public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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{
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return true;
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}
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/**
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* Pass true to draw this block using fancy graphics, or false for fast graphics.
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*/
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@SideOnly(Side.CLIENT)
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public void setGraphicsLevel(boolean par1)
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{
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this.graphicsLevel = par1;
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}
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@Override
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public boolean isShearable(ItemStack item, World world, int x, int y, int z)
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{
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return true;
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}
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@Override
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public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
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{
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ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
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ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
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return ret;
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}
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}
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