package biomesoplenty.handlers; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.event.Event.Result; import net.minecraftforge.event.ForgeSubscribe; import net.minecraftforge.event.entity.player.FillBucketEvent; import biomesoplenty.api.Fluids; public class BOPLiquidEventHandler { @ForgeSubscribe public void onBucketFill(FillBucketEvent event) { ItemStack result = fillCustomBucket(event.world, event.target); if (result == null) return; event.result = result; event.setResult(Result.ALLOW); } public ItemStack fillCustomBucket(World world, MovingObjectPosition pos) { int blockID = world.getBlockId(pos.blockX, pos.blockY, pos.blockZ); int meta = world.getBlockMetadata(pos.blockX, pos.blockY, pos.blockZ); if ((blockID == Fluids.springWater.get().blockID) && meta == 0) { world.setBlock(pos.blockX, pos.blockY, pos.blockZ, 0); return new ItemStack(Item.bucketWater); } if ((blockID == Fluids.liquidPoison.get().blockID) && meta == 0) { world.setBlock(pos.blockX, pos.blockY, pos.blockZ, 0); return new ItemStack(Fluids.bopBucket.get(), 1, 2); } else { return null; } } }