package biomesoplenty.biomes; import java.util.Random; import biomesoplenty.api.Blocks; import biomesoplenty.configuration.BOPBlocks; import biomesoplenty.worldgen.WorldGenPrairie; import net.minecraft.block.Block; import net.minecraft.item.ItemStack; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenTallGrass; import net.minecraft.world.gen.feature.WorldGenerator; public class BiomeGenPrairie extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenPrairie(int par1) { super(par1); this.theBiomeDecorator = new BiomeDecoratorBOP(this); this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; this.customBiomeDecorator.treesPerChunk = 1; this.customBiomeDecorator.grassPerChunk = 999; this.customBiomeDecorator.whiteFlowersPerChunk = 45; } /** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return new WorldGenPrairie(false); } /** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1))); } }