package biomesoplenty.biomes; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; import biomesoplenty.worldgen.WorldGenCanyonShrub; import biomesoplenty.worldgen.WorldGenPineTree; public class BiomeGenCanyon extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenCanyon(int par1) { super(par1); spawnableCreatureList.clear(); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; topBlock = (byte)Blocks.hardDirt.get().blockID; fillerBlock = (byte)Blocks.hardDirt.get().blockID; customBiomeDecorator.treesPerChunk = 7; customBiomeDecorator.flowersPerChunk = -999; customBiomeDecorator.canyonGrassPerChunk = 5; customBiomeDecorator.aloePerChunk = 2; customBiomeDecorator.generatePumpkins = false; customBiomeDecorator.generateCanyon = true; } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return par1Random.nextInt(9) == 0 ? new WorldGenPineTree() : new WorldGenCanyonShrub(0,0); } @Override public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); int var5 = 12 + par2Random.nextInt(6); for (int var6 = 0; var6 < var5; ++var6) { int var7 = par3 + par2Random.nextInt(16); int var8 = par2Random.nextInt(28) + 4; int var9 = par4 + par2Random.nextInt(16); int var10 = par1World.getBlockId(var7, var8, var9); if (var10 == Block.stone.blockID) { par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 2, 2); } } } /** * Provides the basic foliage color based on the biome temperature and rainfall */ @Override public int getBiomeFoliageColor() { return 11123300; } /** * Provides the basic foliage color based on the biome temperature and rainfall */ @Override public int getBiomeGrassColor() { return 11123300; } }