package biomesoplenty.worldgen; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; public class WorldGenAlgae extends WorldGenerator { @Override public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) { for (int var6 = 0; var6 < 80; ++var6) { int var7 = par3 + par2Random.nextInt(4) - par2Random.nextInt(4); int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); int var9 = par5 + par2Random.nextInt(4) - par2Random.nextInt(4); if (par1World.isAirBlock(var7, var8, var9) && par1World.getBlockId(var7, var8 - 1, var9) == Block.waterStill.blockID) { par1World.setBlock(var7, var8, var9, Blocks.foliage.get().blockID, 0, 2); } } return true; } }