package biomesoplenty.biomes; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.entity.monster.EntitySlime; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import net.minecraft.world.gen.feature.WorldGenTallGrass; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; import biomesoplenty.worldgen.WorldGenMarsh; public class BiomeGenMarsh extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenMarsh(int par1) { super(par1); spawnableCreatureList.clear(); spawnableWaterCreatureList.clear(); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; customBiomeDecorator.treesPerChunk = -999; customBiomeDecorator.flowersPerChunk = -999; customBiomeDecorator.grassPerChunk = 50; customBiomeDecorator.wheatGrassPerChunk = 50; customBiomeDecorator.highGrassPerChunk = 50; customBiomeDecorator.reedsPerChunk = -999; customBiomeDecorator.waterLakesPerChunk = 100; customBiomeDecorator.sandPerChunk = -999; customBiomeDecorator.sandPerChunk2 = -999; customBiomeDecorator.mudPerChunk = 1; customBiomeDecorator.mudPerChunk2 = 1; customBiomeDecorator.koruPerChunk = 1; customBiomeDecorator.waterReedsPerChunk = 10; customBiomeDecorator.generatePumpkins = false; spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3)); } @Override public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); int var55 = 12 + par2Random.nextInt(6); for (int var66 = 0; var66 < var55; ++var66) { int var77 = par3 + par2Random.nextInt(16); int var88 = par2Random.nextInt(28) + 4; int var99 = par4 + par2Random.nextInt(16); int var100 = par1World.getBlockId(var77, var88, var99); if (var100 == Block.stone.blockID) { par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 12, 2); } } } }