/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.api.block.BOPBlocks; import biomesoplenty.api.enums.BOPClimates; import biomesoplenty.common.biome.BiomeBOP; import biomesoplenty.common.world.biome.BiomeFeatureHelper; import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; import biomesoplenty.common.world.gen.feature.StandardGrassFeature; import com.google.common.collect.ImmutableList; import net.minecraft.block.Blocks; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.world.biome.Biome; import net.minecraft.world.biome.BiomeAmbience; import net.minecraft.world.biome.DefaultBiomeFeatures; import net.minecraft.world.biome.MoodSoundAmbience; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.*; import net.minecraft.world.gen.feature.structure.MineshaftConfig; import net.minecraft.world.gen.feature.structure.MineshaftStructure; import net.minecraft.world.gen.feature.structure.VillageConfig; import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; import net.minecraft.world.gen.placement.ChanceConfig; import net.minecraft.world.gen.placement.FrequencyConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class BrushlandBiome extends BiomeBOP { public BrushlandBiome() { super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(BOPBiomeFeatures.BRUSHLAND_SURFACE_BUILDER, SurfaceBuilder.CONFIG_GRASS)).precipitation(Biome.RainType.NONE).biomeCategory(Biome.Category.SAVANNA).depth(0.1F).scale(0.1F).temperature(1.5F).downfall(0.1F).specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build()).parent((String)null)); // Structures this.addStructureStart(DefaultBiomeFeatures.VILLAGE_SAVANNA); this.addStructureStart(DefaultBiomeFeatures.PILLAGER_OUTPOST); DefaultBiomeFeatures.addDefaultOverworldLandStructures(this); this.addStructureStart(DefaultBiomeFeatures.RUINED_PORTAL_STANDARD); // Underground DefaultBiomeFeatures.addDefaultCarvers(this); this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Feature.LAKE.configured(new BlockStateFeatureConfig(Blocks.LAVA.defaultBlockState())).decorated(Placement.LAVA_LAKE.configured(new ChanceConfig(80)))); DefaultBiomeFeatures.addDefaultMonsterRoom(this); DefaultBiomeFeatures.addDefaultUndergroundVariety(this); DefaultBiomeFeatures.addDefaultOres(this); DefaultBiomeFeatures.addDefaultSoftDisks(this); //////////////////////////////////////////////////////////// // Vegetation this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPBiomeFeatures.TWIGLET_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.4F), BOPBiomeFeatures.DYING_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.1F), BOPBiomeFeatures.SPARSE_OAK_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.2F)), BOPBiomeFeatures.ACACIA_TWIGLET_SMALL.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG))).decorated(Placement.COUNT_EXTRA_HEIGHTMAP.configured(new AtSurfaceWithExtraConfig(3, 0.4F, 1)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, new StandardGrassFeature(NoFeatureConfig.CODEC).configured(IFeatureConfig.NONE).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(12)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(Blocks.TALL_GRASS.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_32.configured(new FrequencyConfig(3)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(DefaultBiomeFeatures.DEAD_BUSH_CONFIG).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(7)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.bush.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(15)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.dune_grass.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(9)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.desert_grass.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(10)))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.dead_grass.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(5)))); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addDefaultSprings(this); DefaultBiomeFeatures.addSurfaceFreezing(this); // Entities this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.RABBIT, 4, 2, 3)); this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.HUSK, 80, 4, 4)); this.addWeight(BOPClimates.SAVANNA, 5); } @OnlyIn(Dist.CLIENT) @Override public int getGrassColor(double x, double z) { return 0xE5DFA9; } @OnlyIn(Dist.CLIENT) @Override public int getFoliageColor() { return 0xDAE0B3; } }