/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.api.block.BOPBlocks; import biomesoplenty.api.enums.BOPClimates; import biomesoplenty.common.biome.BiomeBOP; import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; import biomesoplenty.common.world.gen.feature.StandardGrassFeature; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.util.math.BlockPos; import net.minecraft.world.biome.Biome; import net.minecraft.world.biome.DefaultBiomeFeatures; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.*; import net.minecraft.world.gen.feature.structure.MineshaftConfig; import net.minecraft.world.gen.feature.structure.MineshaftStructure; import net.minecraft.world.gen.feature.structure.PillagerOutpostConfig; import net.minecraft.world.gen.feature.structure.VillageConfig; import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; import net.minecraft.world.gen.placement.FrequencyConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class PrairieBiome extends BiomeBOP { public PrairieBiome() { super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.GRASS_DIRT_GRAVEL_CONFIG)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(0.05F).scale(0.0F).temperature(0.8F).downfall(0.3F).waterColor(4159204).waterFogColor(329011).parent((String)null)); // Structures his.addStructureStart(Feature.VILLAGE.configured(new VillageConfig("village/plains/town_centers", 6))); this.addStructureStart(Feature.PILLAGER_OUTPOST.configured(IFeatureConfig.NO_FEATURE_CONFIG)); this.addStructureStart(Feature.MINESHAFT.configured(new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL))); this.addStructureStart(Feature.STRONGHOLD.configured(IFeatureConfig.NO_FEATURE_CONFIG)); // Underground DefaultBiomeFeatures.addDefaultCarvers(this); DefaultBiomeFeatures.addStructureFeaturePlacement(this); DefaultBiomeFeatures.addDefaultLakes(this); DefaultBiomeFeatures.addDefaultMonsterRoom(this); DefaultBiomeFeatures.addDefaultUndergroundVariety(this); DefaultBiomeFeatures.addDefaultOres(this); //////////////////////////////////////////////////////////// // Vegetation this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.FANCY_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.1F}, BOPBiomeFeatures.SPARSE_OAK_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig((int)0.85F, 0.3F, 1))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(new StandardGrassFeature(NoFeatureConfig::deserialize), IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(15))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(Feature.RANDOM_PATCH, BiomeFeatureHelper.createClusterConfigurationDouble(BOPBlocks.goldenrod.getDefaultState()), Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(8))); this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createDecoratedFeature(BOPBiomeFeatures.CONIFEROUS_FOREST_FLOWERS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(2))); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addDefaultSprings(this); DefaultBiomeFeatures.addSurfaceFreezing(this); // Entities this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.HORSE, 5, 2, 6)); this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.DONKEY, 1, 1, 3)); this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4)); this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1)); this.addWeight(BOPClimates.MEDITERRANEAN, 10); } @OnlyIn(Dist.CLIENT) @Override public int getGrassColor(double x, double z) { return 0xC8E580; } @OnlyIn(Dist.CLIENT) @Override public int getFoliageColor() { return 0xADE07B; } }