package biomesoplenty.biomes; import java.awt.Color; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.entity.monster.EntitySlime; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; import biomesoplenty.configuration.configfile.BOPConfigurationMisc; import biomesoplenty.worldgen.WorldGenMoss; import biomesoplenty.worldgen.tree.WorldGenBayou1; import biomesoplenty.worldgen.tree.WorldGenBayou2; import biomesoplenty.worldgen.tree.WorldGenBayou3; public class BiomeGenBayou extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenBayou(int par1) { super(par1); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; customBiomeDecorator.treesPerChunk = 15; customBiomeDecorator.grassPerChunk = 15; customBiomeDecorator.flowersPerChunk = -999; customBiomeDecorator.reedsPerChunk = 25; customBiomeDecorator.mudPerChunk = 1; customBiomeDecorator.mudPerChunk2 = 1; customBiomeDecorator.toadstoolsPerChunk = 2; customBiomeDecorator.mushroomsPerChunk = 4; customBiomeDecorator.sandPerChunk = -999; customBiomeDecorator.sandPerChunk2 = -999; customBiomeDecorator.waterlilyPerChunk = 2; customBiomeDecorator.cattailsPerChunk = 1; customBiomeDecorator.highCattailsPerChunk = 1; customBiomeDecorator.waterLakesPerChunk = 5; customBiomeDecorator.algaePerChunk = 1; customBiomeDecorator.shrubsPerChunk = 2; customBiomeDecorator.generatePumpkins = false; waterColorMultiplier = 16767282; spawnableWaterCreatureList.clear(); spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3)); } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return par1Random.nextInt(8) == 0 ? new WorldGenBayou3() : (par1Random.nextInt(2) == 0 ? new WorldGenBayou1() : new WorldGenBayou2()); } @Override public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); WorldGenMoss var5 = new WorldGenMoss(); int var55 = 12 + par2Random.nextInt(6); for (int var66 = 0; var66 < var55; ++var66) { int var77 = par3 + par2Random.nextInt(16); int var88 = par2Random.nextInt(28) + 4; int var99 = par4 + par2Random.nextInt(16); int var100 = par1World.getBlockId(var77, var88, var99); if (var100 == Block.stone.blockID) { par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 10, 2); } } for (int var6 = 0; var6 < 20; ++var6) { int var7 = par3 + par2Random.nextInt(16) + 8; byte var8 = 58; int var9 = par4 + par2Random.nextInt(16) + 8; var5.generate(par1World, par2Random, var7, var8, var9); } } /** * Provides the basic grass color based on the biome temperature and rainfall */ @Override public int getBiomeGrassColor() { return 9154411; } /** * Provides the basic foliage color based on the biome temperature and rainfall */ @Override public int getBiomeFoliageColor() { return 11591816; } /** * takes temperature, returns color */ @Override public int getSkyColorByTemp(float par1) { if (BOPConfigurationMisc.skyColors) return 11322556; else { par1 /= 3.0F; if (par1 < -1.0F) { par1 = -1.0F; } if (par1 > 1.0F) { par1 = 1.0F; } return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); } } }