package biomesoplenty.world.layer; import net.minecraft.world.gen.layer.IntCache; public class BiomeLayerVoronoiZoom extends BiomeLayer { public BiomeLayerVoronoiZoom(long par1, BiomeLayer par3GenLayer) { super(par1); super.parent = par3GenLayer; } /** * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall * amounts, or biomeList[] indices based on the particular GenLayer subclass. */ @Override public int[] getInts(int par1, int par2, int par3, int par4) { par1 -= 2; par2 -= 2; byte b0 = 2; int i1 = 1 << b0; int j1 = par1 >> b0; int k1 = par2 >> b0; int l1 = (par3 >> b0) + 3; int i2 = (par4 >> b0) + 3; int[] aint = parent.getInts(j1, k1, l1, i2); int j2 = l1 << b0; int k2 = i2 << b0; int[] aint1 = IntCache.getIntCache(j2 * k2); int l2; for (int i3 = 0; i3 < i2 - 1; ++i3) { l2 = aint[0 + (i3 + 0) * l1]; int j3 = aint[0 + (i3 + 1) * l1]; for (int k3 = 0; k3 < l1 - 1; ++k3) { double d0 = i1 * 0.9D; this.initChunkSeed(k3 + j1 << b0, i3 + k1 << b0); double d1 = (this.nextInt(1024) / 1024.0D - 0.5D) * d0; double d2 = (this.nextInt(1024) / 1024.0D - 0.5D) * d0; this.initChunkSeed(k3 + j1 + 1 << b0, i3 + k1 << b0); double d3 = (this.nextInt(1024) / 1024.0D - 0.5D) * d0 + i1; double d4 = (this.nextInt(1024) / 1024.0D - 0.5D) * d0; this.initChunkSeed(k3 + j1 << b0, i3 + k1 + 1 << b0); double d5 = (this.nextInt(1024) / 1024.0D - 0.5D) * d0; double d6 = (this.nextInt(1024) / 1024.0D - 0.5D) * d0 + i1; this.initChunkSeed(k3 + j1 + 1 << b0, i3 + k1 + 1 << b0); double d7 = (this.nextInt(1024) / 1024.0D - 0.5D) * d0 + i1; double d8 = (this.nextInt(1024) / 1024.0D - 0.5D) * d0 + i1; int l3 = aint[k3 + 1 + (i3 + 0) * l1]; int i4 = aint[k3 + 1 + (i3 + 1) * l1]; for (int j4 = 0; j4 < i1; ++j4) { int k4 = ((i3 << b0) + j4) * j2 + (k3 << b0); for (int l4 = 0; l4 < i1; ++l4) { double d9 = (j4 - d2) * (j4 - d2) + (l4 - d1) * (l4 - d1); double d10 = (j4 - d4) * (j4 - d4) + (l4 - d3) * (l4 - d3); double d11 = (j4 - d6) * (j4 - d6) + (l4 - d5) * (l4 - d5); double d12 = (j4 - d8) * (j4 - d8) + (l4 - d7) * (l4 - d7); if (d9 < d10 && d9 < d11 && d9 < d12) { aint1[k4++] = l2; } else if (d10 < d9 && d10 < d11 && d10 < d12) { aint1[k4++] = l3; } else if (d11 < d9 && d11 < d10 && d11 < d12) { aint1[k4++] = j3; } else { aint1[k4++] = i4; } } } l2 = l3; j3 = i4; } } int[] aint2 = IntCache.getIntCache(par3 * par4); for (l2 = 0; l2 < par4; ++l2) { System.arraycopy(aint1, (l2 + (par2 & i1 - 1)) * (l1 << b0) + (par1 & i1 - 1), aint2, l2 * par3, par3); } return aint2; } }