package biomesoplenty.biomes.beach; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.biomes.BiomeDecoratorBOP; import biomesoplenty.worldgen.WorldGenChaparral2; import biomesoplenty.worldgen.WorldGenChaparral3; public class BiomeGenBeachOvergrown extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenBeachOvergrown(int par1) { super(par1); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; spawnableCreatureList.clear(); topBlock = (byte)Block.sand.blockID; fillerBlock = (byte)Block.sand.blockID; customBiomeDecorator.treesPerChunk = 16; customBiomeDecorator.deadBushPerChunk = 3; customBiomeDecorator.duneGrassPerChunk = 25; customBiomeDecorator.cactiPerChunk = 5; customBiomeDecorator.outbackPerChunk = 7; } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return par1Random.nextInt(3) == 0 ? new WorldGenChaparral2() : new WorldGenChaparral3(); } }