package biomesoplenty.biomes; import biomesoplenty.configuration.BOPConfiguration; import net.minecraft.block.Block; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import net.minecraft.entity.monster.EntityGhast; import net.minecraft.entity.monster.EntityMagmaCube; import net.minecraft.entity.monster.EntityPigZombie; public class BiomeGenNetherDesert extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenNetherDesert(int par1) { super(par1); this.theBiomeDecorator = new BiomeDecoratorBOP(this); this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; this.topBlock = (byte)Block.slowSand.blockID; this.fillerBlock = (byte)Block.slowSand.blockID; this.customBiomeDecorator.thornsPerChunk = 10; this.customBiomeDecorator.tinyCactiPerChunk = 3; this.spawnableMonsterList.clear(); this.spawnableCreatureList.clear(); this.spawnableWaterCreatureList.clear(); this.spawnableCaveCreatureList.clear(); this.spawnableMonsterList.add(new SpawnListEntry(EntityGhast.class, 50, 4, 4)); this.spawnableMonsterList.add(new SpawnListEntry(EntityPigZombie.class, 100, 4, 4)); this.spawnableMonsterList.add(new SpawnListEntry(EntityMagmaCube.class, 1, 4, 4)); } }