package biomesoplenty.configuration; import net.minecraft.block.material.Material; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraftforge.fluids.FluidContainerRegistry; import net.minecraftforge.fluids.FluidRegistry; import biomesoplenty.api.Fluids; import biomesoplenty.configuration.configfile.BOPConfigurationIDs; import biomesoplenty.fluids.BlockFluidLiquidPoison; import biomesoplenty.fluids.BlockFluidSpringWater; import biomesoplenty.fluids.LiquidPoisonFluid; import biomesoplenty.fluids.SpringWaterFluid; import biomesoplenty.items.ItemBOPBucket; import com.google.common.base.Optional; import cpw.mods.fml.common.registry.GameRegistry; public class BOPFluids { public static void init() { registerFluids(); initializeLiquids(); initializeContainers(); registerBlocks(); } private static void registerFluids() { Fluids.liquidPoisonFluid = Optional.of(new LiquidPoisonFluid("bop.liquidPoison").setBlockID(BOPConfigurationIDs.liquidPoisonStillID)); FluidRegistry.registerFluid(Fluids.liquidPoisonFluid.get()); Fluids.springWaterFluid = Optional.of(new SpringWaterFluid("bop.springWater").setBlockID(BOPConfigurationIDs.springWaterStillID)); FluidRegistry.registerFluid(Fluids.springWaterFluid.get()); } private static void initializeLiquids() { Fluids.liquidPoison = Optional.of(new BlockFluidLiquidPoison(BOPConfigurationIDs.liquidPoisonStillID, Fluids.liquidPoisonFluid.get(), Material.water).setUnlocalizedName("bop.liquidPoison")); Fluids.springWater = Optional.of(new BlockFluidSpringWater(BOPConfigurationIDs.springWaterStillID, Fluids.springWaterFluid.get(), Material.water).setUnlocalizedName("bop.springWater")); } private static void initializeContainers() { Fluids.bopBucket = Optional.of((new ItemBOPBucket(BOPConfigurationIDs.bopBucketID).setMaxStackSize(1).setUnlocalizedName("bop.bopBucket"))); FluidContainerRegistry.registerFluidContainer(Fluids.liquidPoisonFluid.get(), new ItemStack(Fluids.bopBucket.get(), 1, 1), new ItemStack(Item.bucketEmpty)); FluidContainerRegistry.registerFluidContainer(Fluids.springWaterFluid.get(), new ItemStack(Fluids.bopBucket.get(), 1, 2), new ItemStack(Fluids.bopBucket.get(), 1, 0)); } private static void registerBlocks() { GameRegistry.registerBlock(Fluids.liquidPoison.get(), "liquidPoison"); GameRegistry.registerBlock(Fluids.springWater.get(), "springWater"); } }