package biomesoplenty.worldgen; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; public class WorldGenBoulder extends WorldGenerator { @Override public boolean generate(World var1, Random var2, int var3, int var4, int var5) { for (int var6 = 0; var6 < 64; ++var6) { int var7 = var3 + var2.nextInt(8) - var2.nextInt(8); int var8 = var4 + var2.nextInt(4) - var2.nextInt(4); int var9 = var5 + var2.nextInt(8) - var2.nextInt(8); if (var1.isAirBlock(var7, var8, var9) && var1.getBlockId(var7, var8 - 1, var9) == Block.grass.blockID && Block.pumpkin.canPlaceBlockAt(var1, var7, var8, var9)) { var1.setBlock(var7, var8, var9, Block.stone.blockID); } } return true; } }