package biomesoplenty.entities; import biomesoplenty.api.Items; import net.minecraft.block.material.Material; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class EntityBird extends EntityFlyingMob { public int courseChangeCooldown; public double waypointX; public double waypointY; public double waypointZ; public EntityBird(World world) { super(world); this.setSize(1.0F, 1.0F); } @Override protected void updateEntityActionState() { double d0 = this.waypointX - this.posX; double d1 = this.waypointY - this.posY; double d2 = this.waypointZ - this.posZ; double d3 = d0 * d0 + d1 * d1 + d2 * d2; if (d3 < 1.0D || d3 > 3600.0D) { this.waypointX = this.posX + (double)((this.rand.nextFloat() * 8.0F - 4.0F) * 6.0F); this.waypointY = this.posY + (double)((this.rand.nextFloat() * 2.0F - 1.0F) * 6.0F); this.waypointZ = this.posZ + (double)((this.rand.nextFloat() * 8.0F - 4.0F) * 6.0F); } if (this.courseChangeCooldown-- <= 0) { this.courseChangeCooldown += this.rand.nextInt(2) + 2; d3 = (double)MathHelper.sqrt_double(d3); if (this.isCourseTraversable(this.waypointX, this.waypointY, this.waypointZ, d3)) { this.motionX += d0 / d3 * 0.1D; this.motionY += d1 / d3 * 0.1D; this.motionZ += d2 / d3 * 0.1D; } else { this.waypointX = this.posX; this.waypointY = this.posY; this.waypointZ = this.posZ; } } this.renderYawOffset = this.rotationYaw = -((float)Math.atan2(this.motionX, this.motionZ)) * 180.0F / (float)Math.PI; } private boolean isCourseTraversable(double par1, double par3, double par5, double par7) { double d4 = (this.waypointX - this.posX) / par7; double d5 = (this.waypointY - this.posY) / par7; double d6 = (this.waypointZ - this.posZ) / par7; AxisAlignedBB axisalignedbb = this.boundingBox.copy(); for (int i = 1; (double)i < par7; ++i) { axisalignedbb.offset(d4, d5, d6); if (!this.worldObj.getCollidingBoundingBoxes(this, axisalignedbb).isEmpty()) { return false; } } return true; } @Override protected void dropFewItems(boolean par1, int par2) { int var3 = rand.nextInt(3) + rand.nextInt(1 + par2); for (int var4 = 0; var4 < var3; ++var4) { this.entityDropItem(new ItemStack(Item.feather, 1, 1), 0.0F); } } @Override protected String getLivingSound() { return "biomesoplenty:mob.bird.say"; } @Override protected String getHurtSound() { return "biomesoplenty:mob.bird.hurt"; } @Override protected String getDeathSound() { return "biomesoplenty:mob.bird.hurt"; } }