package biomesoplenty.api; import net.minecraft.block.Block; import net.minecraft.item.Item; import net.minecraftforge.fluids.Fluid; import com.google.common.base.Optional; public class Fluids { public static Optional bopBucket = Optional.absent(); public static Optional springWater = Optional.absent(); public static Optional liquidPoison = Optional.absent(); public static Optional honey = Optional.absent(); public static Optional springWaterFluid = Optional.absent(); public static Optional liquidPoisonFluid = Optional.absent(); public static Optional honeyFluid = Optional.absent(); }