package biomesoplenty.worldgen.tree; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; public class WorldGenBayou3 extends WorldGenerator { @Override public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) { int var6; for (var6 = 7; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4) { ; } boolean var7 = true; if (par4 >= 1 && par4 + var6 + 1 <= 128) { int var8; int var10; int var11; int var12; for (var8 = par4; var8 <= par4 + 1 + var6; ++var8) { byte var9 = 1; if (var8 == par4) { var9 = 0; } if (var8 >= par4 + 1 + var6 - 2) { var9 = 3; } for (var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10) { for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11) { if (var8 >= 0 && var8 < 128) { var12 = par1World.getBlockId(var10, var8, var11); if (var12 != 0 && var12 != Blocks.leavesColorized.get().blockID) { if (var12 != Block.waterStill.blockID && var12 != Block.waterMoving.blockID) { var7 = false; } } } else { var7 = false; } } } } if (!var7) return false; else { var8 = par1World.getBlockId(par3, par4 - 1, par5); if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 128 - var6 - 1) { this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); this.setBlockAndMetadata(par1World, par3 - 1, par4, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3 + 1, par4, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4, par5 - 1, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4, par5 + 1, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3 - 1, par4 + 1, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3 + 1, par4 + 1, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4 + 1, par5 - 1, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4 + 1, par5 + 1, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3 - 1, par4 + 2, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3 + 1, par4 + 2, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4 + 2, par5 - 1, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4 + 2, par5 + 1, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3 - 1, par4 + 3, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3 + 1, par4 + 3, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4 + 3, par5 - 1, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4 + 3, par5 + 1, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3 - 1, par4 + 4, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3 + 1, par4 + 4, par5, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4 + 4, par5 - 1, Blocks.logs3.get().blockID, 1); this.setBlockAndMetadata(par1World, par3, par4 + 4, par5 + 1, Blocks.logs3.get().blockID, 1); int var13; int var16; for (var16 = 0; var16 < var6; ++var16) { var10 = par1World.getBlockId(par3, par4 + var16, par5); if (var10 == 0 || var10 == Blocks.leavesColorized.get().blockID || var10 == Block.waterMoving.blockID || var10 == Block.waterStill.blockID) { this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Blocks.logs3.get().blockID, 1); } } return true; } else return false; } } else return false; } }