package biomesoplenty.items; import net.minecraft.block.Block; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class ItemMediumGrass extends Item { /** The ID of the block the reed will spawn when used from inventory bar. */ private int spawnID; public ItemMediumGrass(int par1, Block par2Block) { super(par1); this.spawnID = par2Block.blockID; } public void updateIcons(IconRegister iconRegister) { iconIndex = iconRegister.registerIcon("BiomesOPlenty:mediumgrass"); } /** * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return * True if something happen and false if it don't. This is for ITEMS, not BLOCKS */ public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) { int var11 = par3World.getBlockId(par4, par5, par6); if (var11 == Block.snow.blockID) { par7 = 1; } else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID) { if (par7 == 0) { --par5; } if (par7 == 1) { ++par5; } if (par7 == 2) { --par6; } if (par7 == 3) { ++par6; } if (par7 == 4) { --par4; } if (par7 == 5) { ++par4; } } if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) { return false; } else if (par1ItemStack.stackSize == 0) { return false; } else { if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null, par1ItemStack)) { Block var12 = Block.blocksList[this.spawnID]; int var13 = var12.onBlockPlaced(par3World, par4, par5, par6, par7, par8, par9, par10, 0); if (par3World.setBlock(par4, par5, par6, this.spawnID, 1, 2)) { if (par3World.getBlockId(par4, par5, par6) == this.spawnID) { Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer, par1ItemStack); Block.blocksList[this.spawnID].onPostBlockPlaced(par3World, par4, par5, par6, var13); } par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F); --par1ItemStack.stackSize; } } return true; } } }