package biomesoplenty.blocks; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockSapling; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import net.minecraftforge.common.ForgeDirection; import biomesoplenty.BiomesOPlenty; import biomesoplenty.api.Blocks; import biomesoplenty.worldgen.WorldGenApple; import biomesoplenty.worldgen.WorldGenAutumn; import biomesoplenty.worldgen.WorldGenAutumn2; import biomesoplenty.worldgen.WorldGenBambooTree; import biomesoplenty.worldgen.WorldGenBambooTree2; import biomesoplenty.worldgen.WorldGenCherry1; import biomesoplenty.worldgen.WorldGenCherry2; import biomesoplenty.worldgen.WorldGenDeadTree2; import biomesoplenty.worldgen.WorldGenJacaranda; import biomesoplenty.worldgen.WorldGenMaple; import biomesoplenty.worldgen.WorldGenMystic2; import biomesoplenty.worldgen.WorldGenNetherBush; import biomesoplenty.worldgen.WorldGenOminous1; import biomesoplenty.worldgen.WorldGenOminous2; import biomesoplenty.worldgen.WorldGenOriginTree; import biomesoplenty.worldgen.WorldGenPersimmon; import biomesoplenty.worldgen.WorldGenPromisedTree; import biomesoplenty.worldgen.WorldGenTaiga9; public class BlockBOPSapling extends BlockSapling { private static final String[] saplings = new String[] {"apple", "yellowautumn", "bamboo", "magic", "dark", "dead", "fir", "holy", "orangeautumn", "origin", "pinkcherry", "maple", "whitecherry", "hellbark", "jacaranda", "persimmon"}; private Icon[] textures; private static final int TYPES = 15; public BlockBOPSapling(int par1) { super(par1); setHardness(0.0F); setStepSound(Block.soundGrassFootstep); this.setCreativeTab(BiomesOPlenty.tabBiomesOPlenty); } @Override public void registerIcons(IconRegister iconRegister) { textures = new Icon[saplings.length]; for (int i = 0; i < saplings.length; ++i) { textures[i] = iconRegister.registerIcon("biomesoplenty:sapling_" + saplings[i]); } } @Override public Icon getIcon(int side, int meta) { if (meta < 0 || meta >= saplings.length) { meta = 0; } return textures[meta]; } @Override @SuppressWarnings({ "rawtypes", "unchecked" }) public void getSubBlocks(int blockID, CreativeTabs creativeTabs, List list) { for (int i = 0; i < saplings.length; ++i) { list.add(new ItemStack(blockID, 1, i)); } } @Override public boolean canPlaceBlockOnSide(World world, int x, int y, int z, int side, ItemStack itemStack) { int id = world.getBlockId(x, y - 1, z); int meta = itemStack.getItemDamage(); if (itemStack.itemID == blockID && id != 0) { switch (meta) { case 7: // Loftwood return id == Blocks.holyGrass.get().blockID || id == Block.grass.blockID; default: return id == Block.grass.blockID || id == Block.dirt.blockID || id == Block.tilledField.blockID || blocksList[id].canSustainPlant(world, x, y - 1, z, ForgeDirection.UP, this); } } else return this.canPlaceBlockOnSide(world, x, y, z, side); } protected boolean canThisPlantGrowOnThisBlockID(int blockID, int metadata) { if (metadata == 7) //Loftwood return blockID == Blocks.holyGrass.get().blockID || blockID == Block.grass.blockID; else return blockID == Block.grass.blockID || blockID == Block.dirt.blockID || blockID == Block.tilledField.blockID; } @Override public boolean canBlockStay(World par1World, int par2, int par3, int par4) { Block soil = blocksList[par1World.getBlockId(par2, par3 - 1, par4)]; if (par1World.getBlockMetadata(par2, par3, par4) != 7) return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && (soil != null && soil.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this)); else return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && (soil != null && (soil.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this) || soil.blockID == Blocks.holyGrass.get().blockID)); } @Override public void updateTick(World world, int x, int y, int z, Random random) { if (world.isRemote) return; this.checkFlowerChange(world, x, y, z); if (world.getBlockLightValue(x, y + 1, z) >= 9 && random.nextInt(7) == 0) { this.growTree(world, x, y, z, random); } } @Override public void growTree(World world, int x, int y, int z, Random random) { int meta = world.getBlockMetadata(x, y, z) & TYPES; Object obj = null; int rnd = random.nextInt(8); if (obj == null) { switch (meta) { case 0: // Apple Tree obj = new WorldGenApple(false); break; case 1: // Autumn Tree obj = new WorldGenAutumn(false); break; case 2: // Bamboo Tree rnd = random.nextInt(8); if (rnd == 0) { obj = new WorldGenBambooTree(false); } else { obj = new WorldGenBambooTree2(false); } break; case 3: // Magic Tree obj = new WorldGenMystic2(false); break; case 4: // Dark Tree rnd = random.nextInt(8); if (rnd == 0) { obj = new WorldGenOminous2(); } else { obj = new WorldGenOminous1(false); } break; case 5: // Dead Tree obj = new WorldGenDeadTree2(false); break; case 6: // Fir Tree obj = new WorldGenTaiga9(false); break; case 7: // Holy Tree obj = new WorldGenPromisedTree(false); break; case 8: // Autumn Tree obj = new WorldGenAutumn2(false); break; case 9: // Origin Tree obj = new WorldGenOriginTree(false); break; case 10: // Pink Cherry Tree obj = new WorldGenCherry1(false); break; case 11: // Maple Tree obj = new WorldGenMaple(false); break; case 12: // White Cherry Tree obj = new WorldGenCherry2(false); break; case 13: // Hellbark obj = new WorldGenNetherBush(); break; case 14: // Jacaranda obj = new WorldGenJacaranda(false); break; case 15: // Persimmon obj = new WorldGenPersimmon(false); break; } } if (obj != null) { world.setBlockToAir(x, y, z); if (!((WorldGenerator)obj).generate(world, random, x, y, z)) { world.setBlock(x, y, z, blockID, meta, 2); } } } @Override public int damageDropped(int meta) { return meta & TYPES; } @Override public int getDamageValue(World world, int x, int y, int z) { return world.getBlockMetadata(x, y, z) & TYPES; } }