package biomesoplenty.biomes; import java.awt.Color; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.entity.monster.EntityWitch; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import net.minecraft.world.gen.feature.WorldGenTallGrass; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.configuration.BOPConfiguration; import biomesoplenty.worldgen.WorldGenMystic1; import biomesoplenty.worldgen.WorldGenMystic2; import biomesoplenty.worldgen.WorldGenRealMagic; import biomesoplenty.worldgen.WorldGenSwampTall; public class BiomeGenMysticGrove extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; @SuppressWarnings("unchecked") public BiomeGenMysticGrove(int par1) { super(par1); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; if (BOPConfiguration.Main.realisticTrees) { customBiomeDecorator.treesPerChunk = 1; } else { customBiomeDecorator.treesPerChunk = 8; } customBiomeDecorator.grassPerChunk = 7; customBiomeDecorator.flowersPerChunk = 8; customBiomeDecorator.pinkFlowersPerChunk = 6; customBiomeDecorator.glowFlowersPerChunk = 15; customBiomeDecorator.rosesPerChunk = 8; customBiomeDecorator.sandPerChunk = -999; customBiomeDecorator.sandPerChunk2 = -999; customBiomeDecorator.sproutsPerChunk = 3; customBiomeDecorator.hydrangeasPerChunk = 3; customBiomeDecorator.blueMilksPerChunk = 4; customBiomeDecorator.glowshroomsPerChunk = 2; customBiomeDecorator.lilyflowersPerChunk = 3; customBiomeDecorator.hotSpringsPerChunk = 2; customBiomeDecorator.poisonWaterPerChunk = 1; waterColorMultiplier = 15349914; spawnableMonsterList.clear(); spawnableCreatureList.clear(); spawnableWaterCreatureList.clear(); spawnableMonsterList.add(new SpawnListEntry(EntityWitch.class, 10, 4, 4)); } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { if (BOPConfiguration.Main.realisticTrees) { return new WorldGenRealMagic(); } return par1Random.nextInt(5) == 0 ? new WorldGenMystic2(false) : (par1Random.nextInt(7) == 0 ? new WorldGenSwampTall() : new WorldGenMystic1(false)); } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); } /** * Provides the basic grass color based on the biome temperature and rainfall */ @Override public int getBiomeGrassColor() { return 6934491; } /** * Provides the basic foliage color based on the biome temperature and rainfall */ @Override public int getBiomeFoliageColor() { return 7332553; } /** * takes temperature, returns color */ @Override public int getSkyColorByTemp(float par1) { if (BOPConfiguration.Misc.skyColors) return 16751558; else { par1 /= 3.0F; if (par1 < -1.0F) { par1 = -1.0F; } if (par1 > 1.0F) { par1 = 1.0F; } return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); } } }