package biomesoplenty.helpers; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.stats.Achievement; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.AchievementPage; import net.minecraftforge.event.ForgeSubscribe; import net.minecraftforge.event.entity.EntityEvent; import biomesoplenty.api.Biomes; import biomesoplenty.api.Blocks; import biomesoplenty.api.Fluids; import biomesoplenty.api.Items; import biomesoplenty.configuration.configfile.BOPConfigurationMisc; import cpw.mods.fml.common.registry.LanguageRegistry; public class AchievementHelper { // Achievement declaration public static Achievement achBOP; public static Achievement achAllBiomes; public static Achievement achAlps; public static Achievement achArctic; public static Achievement achBadlands; public static Achievement achBambooForest; public static Achievement achBayou; public static Achievement achBirchForest; public static Achievement achBog; public static Achievement achBorealForest; public static Achievement achBrushland; public static Achievement achCanyon; public static Achievement achChaparral; public static Achievement achCherryBlossom; public static Achievement achConiferousForest; public static Achievement achConiferousForestSnow; public static Achievement achCrag; public static Achievement achDeadForest; public static Achievement achDeadForestSnow; public static Achievement achDeadSwamp; public static Achievement achDeadlands; public static Achievement achDeciduousForest; public static Achievement achDunes; public static Achievement achFen; public static Achievement achField; public static Achievement achFrostForest; public static Achievement achFungiForest; public static Achievement achGarden; public static Achievement achGlacier; public static Achievement achGrassland; public static Achievement achGrove; public static Achievement achHeathland; public static Achievement achHighland; public static Achievement achHotSprings; public static Achievement achIcyHills; public static Achievement achJadeCliffs; public static Achievement achLushDesert; public static Achievement achLushSwamp; public static Achievement achMangrove; public static Achievement achMapleWoods; public static Achievement achMarsh; public static Achievement achMeadow; public static Achievement achMesa; public static Achievement achMoor; public static Achievement achMountain; public static Achievement achMysticGrove; public static Achievement achOasis; public static Achievement achOminousWoods; public static Achievement achOrchard; public static Achievement achOriginValley; public static Achievement achOutback; public static Achievement achOvergrownGreens; public static Achievement achPasture; public static Achievement achPolar; public static Achievement achPrairie; public static Achievement achQuagmire; public static Achievement achRainforest; public static Achievement achRedwoodForest; public static Achievement achSacredSprings; public static Achievement achSavanna; public static Achievement achScrubland; public static Achievement achSeasonalForest; public static Achievement achShield; public static Achievement achShrubland; public static Achievement achSilkglades; public static Achievement achSludgepit; public static Achievement achSpruceWoods; public static Achievement achSteppe; public static Achievement achTemperateRainforest; public static Achievement achThicket; public static Achievement achTimber; public static Achievement achTropicalRainforest; public static Achievement achTropics; public static Achievement achTundra; public static Achievement achVolcano; public static Achievement achWasteland; public static Achievement achWetland; public static Achievement achWoodland; public static Achievement achDesert; public static Achievement achExtremeHills; public static Achievement achForest; public static Achievement achIcePlains; public static Achievement achJungle; public static Achievement achMushroomIsland; public static Achievement achPlains; public static Achievement achSwampland; public static Achievement achTaiga; public static Achievement achPromised; public static Achievement achSacrifice; public static AchievementPage pageBiome; static Achievement[] biomeFinderAchievementList; public static void init() { achBOP = (new Achievement(3080, "achBOP", -10, -6, new ItemStack(Items.food.get(), 1, 7), null)).registerAchievement().setSpecial(); achAlps = (new Achievement(3082, "achAlps", -8, -6, new ItemStack(Block.stone, 1, 0), achBOP)).registerAchievement(); achArctic = (new Achievement(3083, "achArctic", -6, -6, new ItemStack(Block.blockSnow, 1, 0), achBOP)).registerAchievement(); achBadlands = (new Achievement(3084, "achBadlands", -4, -6, new ItemStack(Block.hardenedClay, 1, 0), achBOP)).registerAchievement(); achBambooForest = (new Achievement(3085, "achBambooForest", -2, -6, new ItemStack(Blocks.saplings.get(), 1, 2), achBOP)).registerAchievement(); achBayou = (new Achievement(3086, "achBayou", 0, -6, new ItemStack(Blocks.willow.get(), 1, 0), achBOP)).registerAchievement(); achBirchForest = (new Achievement(3087, "achBirchForest", 2, -6, new ItemStack(Block.sapling, 1, 2), achBOP)).registerAchievement(); achBog = (new Achievement(3088, "achBog", 4, -6, new ItemStack(Blocks.mushrooms.get(), 1, 2), achBOP)).registerAchievement(); achBorealForest = (new Achievement(3089, "achBorealForest", 6, -6, new ItemStack(Blocks.saplings.get(), 1, 1), achBOP)).registerAchievement(); achBrushland = (new Achievement(3090, "achBrushland", 8, -6, new ItemStack(Block.leaves, 1, 2), achBOP)).registerAchievement(); achCanyon = (new Achievement(3091, "achCanyon", 10, -6, new ItemStack(Blocks.hardDirt.get(), 1, 0), achBOP)).registerAchievement(); achChaparral = (new Achievement(3092, "achChaparral", -10, -4, new ItemStack(Blocks.foliage.get(), 1, 4), achBOP)).registerAchievement(); achCherryBlossom = (new Achievement(3093, "achCherryBlossom", -8, -4, new ItemStack(Blocks.saplings.get(), 1, 10), achBOP)).registerAchievement(); achConiferousForest = (new Achievement(3094, "achConiferousForest", -6, -4, new ItemStack(Blocks.saplings.get(), 1, 6), achBOP)).registerAchievement(); achConiferousForestSnow = (new Achievement(3096, "achConiferousForestSnow", -4, -4, new ItemStack(Blocks.saplings.get(), 1, 6), achBOP)).registerAchievement(); achCrag = (new Achievement(3097, "achCrag", -2, -4, new ItemStack(Blocks.cragRock.get(), 1, 0), achBOP)).registerAchievement().setSpecial(); achDeadForest = (new Achievement(3098, "achDeadForest", 0, -4, new ItemStack(Blocks.saplings.get(), 1, 5), achBOP)).registerAchievement(); achDeadForestSnow = (new Achievement(3099, "achDeadForestSnow", 2, -4, new ItemStack(Blocks.saplings.get(), 1, 5), achBOP)).registerAchievement(); achDeadSwamp = (new Achievement(3100, "achDeadSwamp", 4, -4, new ItemStack(Blocks.logs3.get(), 1, 2), achBOP)).registerAchievement(); achDeadlands = (new Achievement(3101, "achDeadlands", 6, -4, new ItemStack(Blocks.holyGrass.get(), 1, 1), achBOP)).registerAchievement().setSpecial(); achDeciduousForest = (new Achievement(3102, "achDeciduousForest", 8, -4, new ItemStack(Blocks.foliage.get(), 1, 7), achBOP)).registerAchievement(); achDunes = (new Achievement(3103, "achDunes", 10, -4, new ItemStack(Blocks.plants.get(), 1, 3), achBOP)).registerAchievement(); achFen = (new Achievement(3104, "achFen", -10, -2, new ItemStack(Blocks.plants.get(), 1, 8), achBOP)).registerAchievement(); achField = (new Achievement(3105, "achField", -8, -2, new ItemStack(Block.tallGrass, 1, 1), achBOP)).registerAchievement(); achFrostForest = (new Achievement(3106, "achFrostForest", -6, -2, new ItemStack(Blocks.flowers2.get(), 1, 7), achBOP)).registerAchievement(); achFungiForest = (new Achievement(3107, "achFungiForest", -4, -2, new ItemStack(Blocks.mushrooms.get(), 1, 3), achBOP)).registerAchievement().setSpecial(); achGarden = (new Achievement(3108, "achGarden", -2, -2, new ItemStack(Block.plantRed, 1, 1), achBOP)).registerAchievement().setSpecial(); achGlacier = (new Achievement(3109, "achGlacier", 0, -2, new ItemStack(Blocks.hardIce.get(), 1, 0), achBOP)).registerAchievement(); achGrassland = (new Achievement(3110, "achGrassland", 2, -2, new ItemStack(Block.grass, 1, 0), achBOP)).registerAchievement(); achGrove = (new Achievement(3111, "achGrove", 4, -2, new ItemStack(Blocks.flowers.get(), 1, 0), achBOP)).registerAchievement(); achHeathland = (new Achievement(3112, "achHeathland", 6, -2, new ItemStack(Blocks.saplings.get(), 1, 14), achBOP)).registerAchievement(); achHighland = (new Achievement(3113, "achHighland", 8, -2, new ItemStack(Blocks.foliage.get(), 1, 3), achBOP)).registerAchievement(); achHotSprings = (new Achievement(3114, "achHotSprings", 10, -2, new ItemStack(Fluids.bopBucket.get(), 1, 2), achBOP)).registerAchievement(); achIcyHills = (new Achievement(3115, "achIcyHills", -10, 0, new ItemStack(Block.ice, 1, 0), achBOP)).registerAchievement().setSpecial(); achJadeCliffs = (new Achievement(3116, "achJadeCliffs", -8, 0, new ItemStack(Blocks.colorizedSaplings.get(), 1, 5), achBOP)).registerAchievement().setSpecial(); achLushDesert = (new Achievement(3117, "achLushDesert", -6, 0, new ItemStack(Blocks.plants.get(), 1, 1), achBOP)).registerAchievement(); achLushSwamp = (new Achievement(3118, "achLushSwamp", -4, 0, new ItemStack(Blocks.ivy.get(), 1, 0), achBOP)).registerAchievement(); achMangrove = (new Achievement(3119, "achMangrove", -2, 0, new ItemStack(Blocks.colorizedSaplings.get(), 1, 1), achBOP)).registerAchievement(); achMapleWoods = (new Achievement(3120, "achMapleWoods", 0, 0, new ItemStack(Blocks.saplings.get(), 1, 11), achBOP)).registerAchievement(); achMarsh = (new Achievement(3121, "achMarsh", 2, 0, new ItemStack(Item.bucketWater, 1, 0), achBOP)).registerAchievement(); achMeadow = (new Achievement(3122, "achMeadow", 4, 0, new ItemStack(Blocks.flowers.get(), 1, 4), achBOP)).registerAchievement(); achMesa = (new Achievement(3123, "achMesa", 6, 0, new ItemStack(Blocks.redRock.get(), 1, 0), achBOP)).registerAchievement(); achMoor = (new Achievement(3124, "achMoor", 8, 0, new ItemStack(Blocks.flowers.get(), 1, 1), achBOP)).registerAchievement(); achMountain = (new Achievement(3125, "achMountain", 10, 0, new ItemStack(Blocks.foliage.get(), 1, 8), achBOP)).registerAchievement(); achMysticGrove = (new Achievement(3126, "achMysticGrove", -10, 2, new ItemStack(Blocks.flowers.get(), 1, 3), achBOP)).registerAchievement().setSpecial(); achOasis = (new Achievement(3127, "achOasis", -8, 2, new ItemStack(Blocks.plants.get(), 1, 12), achBOP)).registerAchievement(); achOminousWoods = (new Achievement(3128, "achOminousWoods", -6, 2, new ItemStack(Blocks.flowers.get(), 1, 2), achBOP)).registerAchievement().setSpecial(); achOrchard = (new Achievement(3129, "achOrchard", -4, 2, new ItemStack(Blocks.saplings.get(), 1, 0), achBOP)).registerAchievement(); achOriginValley = (new Achievement(3130, "achOriginValley", -2, 2, new ItemStack(Blocks.originGrass.get(), 1, 0), achBOP)).registerAchievement().setSpecial(); achOutback = (new Achievement(3131, "achOutback", -0, 2, new ItemStack(Blocks.hardSand.get(), 1, 0), achBOP)).registerAchievement(); achOvergrownGreens = (new Achievement(3132, "achOvergrownGreens", 2, 2, new ItemStack(Blocks.foliage.get(), 1, 3), achBOP)).registerAchievement(); achPasture = (new Achievement(3133, "achPasture", 4, 2, new ItemStack(Blocks.plants.get(), 1, 6), achBOP)).registerAchievement(); achPolar = (new Achievement(3134, "achPolar", 6, 2, new ItemStack(Block.ice, 1, 0), achBOP)).registerAchievement(); achPrairie = (new Achievement(3135, "achPrairie", 8, 2, new ItemStack(Blocks.flowers2.get(), 1, 4), achBOP)).registerAchievement(); achQuagmire = (new Achievement(3136, "achQuagmire", 10, 2, new ItemStack(Items.mudball.get(), 1, 0), achBOP)).registerAchievement(); achRainforest = (new Achievement(3137, "achRainforest", -10, 4, new ItemStack(Blocks.flowers.get(), 1, 6), achBOP)).registerAchievement(); achRedwoodForest = (new Achievement(3138, "achRedwoodForest", -8, 4, new ItemStack(Blocks.colorizedSaplings.get(), 1, 3), achBOP)).registerAchievement(); achSacredSprings = (new Achievement(3139, "achSacredSprings", -6, 4, new ItemStack(Block.waterlily, 1, 0), achBOP)).registerAchievement().setSpecial(); achSavanna = (new Achievement(3140, "achSavanna", -4, 4, new ItemStack(Blocks.colorizedSaplings.get(), 1, 0), achBOP)).registerAchievement(); achScrubland = (new Achievement(3141, "achScrubland", -2, 4, new ItemStack(Block.tallGrass, 1, 0), achBOP)).registerAchievement(); achSeasonalForest = (new Achievement(3142, "achSeasonalForest", 0, 4, new ItemStack(Blocks.saplings.get(), 1, 8), achBOP)).registerAchievement(); achShield = (new Achievement(3143, "achShield", 2, 4, new ItemStack(Blocks.moss.get(), 1, 0), achBOP)).registerAchievement(); achShrubland = (new Achievement(3144, "achShrubland", 4, 4, new ItemStack(Blocks.foliage.get(), 1, 1), achBOP)).registerAchievement(); achSilkglades = (new Achievement(3145, "achSilkglades", 6, 4, new ItemStack(Block.web, 1, 0), achBOP)).registerAchievement(); achSludgepit = (new Achievement(3146, "achSludgepit", 8, 4, new ItemStack(Blocks.foliage.get(), 1, 0), achBOP)).registerAchievement().setSpecial(); achSpruceWoods = (new Achievement(3147, "achSpruceWoods", 10, 4, new ItemStack(Blocks.flowers2.get(), 1, 5), achBOP)).registerAchievement(); achSteppe = (new Achievement(3148, "achSteppe", -10, 6, new ItemStack(Blocks.flowers.get(), 1, 12), achBOP)).registerAchievement(); achTemperateRainforest = (new Achievement(3149, "achTemperateRainforest", -8, 6, new ItemStack(Block.tallGrass, 1, 2), achBOP)).registerAchievement(); achThicket = (new Achievement(3150, "achThicket", -6, 6, new ItemStack(Blocks.plants.get(), 1, 5), achBOP)).registerAchievement(); achTimber = (new Achievement(3151, "achTimber", -4, 6, new ItemStack(Blocks.saplings.get(), 1, 5), achBOP)).registerAchievement(); achTropicalRainforest = (new Achievement(3152, "achTropicalRainforest", -2, 6, new ItemStack(Blocks.flowers.get(), 1, 5), achBOP)).registerAchievement(); achTropics = (new Achievement(3153, "achTropics", 0, 6, new ItemStack(Blocks.colorizedSaplings.get(), 1, 2), achBOP)).registerAchievement(); achTundra = (new Achievement(3154, "achTundra", 2, 6, new ItemStack(Block.gravel, 1, 0), achBOP)).registerAchievement(); achVolcano = (new Achievement(3155, "achVolcano", 4, 6, new ItemStack(Item.bucketLava, 1, 0), achBOP)).registerAchievement(); achWasteland = (new Achievement(3156, "achWasteland", 6, 6, new ItemStack(Blocks.driedDirt.get(), 1, 0), achBOP)).registerAchievement().setSpecial(); achWetland = (new Achievement(3157, "achWetland", 8, 6, new ItemStack(Blocks.plants.get(), 1, 7), achBOP)).registerAchievement(); achWoodland = (new Achievement(3158, "achWoodland", 10, 6, new ItemStack(Blocks.mushrooms.get(), 1, 0), achBOP)).registerAchievement(); achDesert = (new Achievement(3159, "achDesert", -10, 8, new ItemStack(Block.sand, 1, 0), achBOP)).registerAchievement(); achExtremeHills = (new Achievement(3160, "achExtremeHills", -8, 8, new ItemStack(Blocks.flowers.get(), 1, 8), achBOP)).registerAchievement(); achForest = (new Achievement(3161, "achForest", -6, 8, new ItemStack(Block.sapling, 1, 0), achBOP)).registerAchievement(); achIcePlains = (new Achievement(3162, "achIcePlains", -4, 8, new ItemStack(Block.blockSnow, 1, 0), achBOP)).registerAchievement(); achJungle = (new Achievement(3163, "achJungle", -2, 8, new ItemStack(Block.sapling, 1, 3), achBOP)).registerAchievement(); achMushroomIsland = (new Achievement(3164, "achMushroomIsland", 0, 8, new ItemStack(Block.mushroomRed, 1, 0), achBOP)).registerAchievement().setSpecial(); achPlains = (new Achievement(3165, "achPlains",2, 8, new ItemStack(Blocks.flowers.get(), 1, 13), achBOP)).registerAchievement(); achSwampland = (new Achievement(3166, "achSwampland", 4, 8, new ItemStack(Blocks.colorizedSaplings.get(), 1, 4), achBOP)).registerAchievement(); achTaiga = (new Achievement(3167, "achTaiga", 6, 8, new ItemStack(Block.sapling, 1, 1), achBOP)).registerAchievement(); achAllBiomes = (new Achievement(3081, "achAllBiomes", 8, 8, new ItemStack(Items.food.get(), 1, 7), null)).registerAchievement().setSpecial(); achPromised = (new Achievement(3168, "achPromised", 10, 8, new ItemStack(Blocks.holyGrass.get(), 1, 0), null)).registerAchievement().setSpecial(); achSacrifice = (new Achievement(3169, "achSacrifice", 0, 10, new ItemStack(Items.miscItems.get(), 1, 16), null)).registerAchievement().setSpecial(); biomeFinderAchievementList = new Achievement[] { achBOP, achAlps, achArctic, achBadlands, achBambooForest, achBayou, achBirchForest, achBog, achBorealForest, achBrushland, achCanyon, achChaparral, achCherryBlossom, achConiferousForest, achConiferousForestSnow, achCrag, achDeadForest, achDeadForestSnow, achDeadSwamp, achDeadlands, achDeciduousForest, achDunes, achFen, achField, achFrostForest, achFungiForest, achGarden, achGlacier, achGrassland, achGrove, achHeathland, achHighland, achHotSprings, achIcyHills, achJadeCliffs, achLushDesert, achLushSwamp, achMangrove, achMapleWoods, achMarsh, achMeadow, achMesa, achMoor, achMountain, achMysticGrove, achOasis, achOminousWoods, achOrchard, achOriginValley, achOutback, achOvergrownGreens, achPasture, achPolar, achPrairie, achQuagmire, achRainforest, achRedwoodForest, achSacredSprings, achSavanna, achScrubland, achSeasonalForest, achShield, achShrubland, achSilkglades, achSludgepit, achSpruceWoods, achSteppe, achTemperateRainforest, achThicket, achTimber, achTropicalRainforest, achTropics, achTundra, achVolcano, achWasteland, achWetland, achWoodland, achDesert, achExtremeHills, achForest, achIcePlains, achJungle, achMushroomIsland, achPlains, achSwampland, achTaiga, achAllBiomes, achPromised, achSacrifice}; pageBiome = new AchievementPage("Biomes O\' Plenty", biomeFinderAchievementList); AchievementPage.registerAchievementPage(pageBiome); // Add Achievement registration addAchievementDesc("achBOP", "Biomes O\' Plenty", "Let the fun begin!"); addAchievementDesc("achAllBiomes", "All Biomes Found!", "You've been to every biome!"); addAchievementDesc("achAlps", "Alps", "Biome Found!"); addAchievementDesc("achArctic", "Arctic", "Biome Found!"); addAchievementDesc("achBadlands", "Badlands", "Biome Found!"); addAchievementDesc("achBambooForest", "Bamboo Forest", "Biome Found!"); addAchievementDesc("achBayou", "Bayou", "Biome Found!"); addAchievementDesc("achBirchForest", "Birch Forest", "Biome Found!"); addAchievementDesc("achBog", "Bog", "Biome Found!"); addAchievementDesc("achBorealForest", "Boreal Forest", "Biome Found!"); addAchievementDesc("achBrushland", "Brushland", "Biome Found!"); addAchievementDesc("achCanyon", "Canyon", "Biome Found!"); addAchievementDesc("achChaparral", "Chaparral", "Biome Found!"); addAchievementDesc("achCherryBlossom", "Cherry Blossom Grove", "Biome Found!"); addAchievementDesc("achConiferousForest", "Coniferous Forest", "Biome Found!"); addAchievementDesc("achConiferousForestSnow", "Snowy Coniferous Forest", "Biome Found!"); addAchievementDesc("achCrag", "Crag", "Biome Found!"); addAchievementDesc("achDeadForest", "Dead Forest", "Biome Found!"); addAchievementDesc("achDeadForestSnow", "Snowy Dead Forest", "Biome Found!"); addAchievementDesc("achDeadSwamp", "Dead Swamp", "Biome Found!"); addAchievementDesc("achDeadlands", "Deadlands", "Biome Found!"); addAchievementDesc("achDeciduousForest", "Deciduous Forest", "Biome Found!"); addAchievementDesc("achDunes", "Dunes", "Biome Found!"); addAchievementDesc("achFen", "Fen", "Biome Found!"); addAchievementDesc("achField", "Field", "Biome Found!"); addAchievementDesc("achFrostForest", "Frost Forest", "Biome Found!"); addAchievementDesc("achFungiForest", "Fungi Forest", "Biome Found!"); addAchievementDesc("achGarden", "Garden", "Biome Found!"); addAchievementDesc("achGlacier", "Glacier", "Biome Found!"); addAchievementDesc("achGrassland", "Grassland", "Biome Found!"); addAchievementDesc("achGrove", "Grove", "Biome Found!"); addAchievementDesc("achHeathland", "Heathland", "Biome Found!"); addAchievementDesc("achHighland", "Highland", "Biome Found!"); addAchievementDesc("achHotSprings", "Hot Springs", "Biome Found!"); addAchievementDesc("achIcyHills", "Icy Hills", "Biome Found!"); addAchievementDesc("achJadeCliffs", "Jade Cliffs", "Biome Found!"); addAchievementDesc("achLushDesert", "Lush Desert", "Biome Found!"); addAchievementDesc("achLushSwamp", "Lush Swamp", "Biome Found!"); addAchievementDesc("achMangrove", "Mangrove", "Biome Found!"); addAchievementDesc("achMapleWoods", "Maple Woods", "Biome Found!"); addAchievementDesc("achMarsh", "Marsh", "Biome Found!"); addAchievementDesc("achMeadow", "Meadow", "Biome Found!"); addAchievementDesc("achMesa", "Mesa", "Biome Found!"); addAchievementDesc("achMoor", "Moor", "Biome Found!"); addAchievementDesc("achMountain", "Mountain", "Biome Found!"); addAchievementDesc("achMysticGrove", "Mystic Grove", "Biome Found!"); addAchievementDesc("achOasis", "Oasis", "Biome Found!"); addAchievementDesc("achOminousWoods", "Ominous Woods", "Biome Found!"); addAchievementDesc("achOrchard", "Orchard", "Biome Found!"); addAchievementDesc("achOriginValley", "Origin Valley", "Biome Found!"); addAchievementDesc("achOutback", "Outback", "Biome Found!"); addAchievementDesc("achOvergrownGreens", "Overgrown Greens", "Biome Found!"); addAchievementDesc("achPasture", "Pasture", "Biome Found!"); addAchievementDesc("achPolar", "Polar", "Biome Found!"); addAchievementDesc("achPrairie", "Prairie", "Biome Found!"); addAchievementDesc("achQuagmire", "Quagmire", "Biome Found!"); addAchievementDesc("achRainforest", "Rainforest", "Biome Found!"); addAchievementDesc("achRedwoodForest", "Redwood Forest", "Biome Found!"); addAchievementDesc("achSacredSprings", "Sacred Springs", "Biome Found!"); addAchievementDesc("achSavanna", "Savanna", "Biome Found!"); addAchievementDesc("achScrubland", "Scrubland", "Biome Found!"); addAchievementDesc("achSeasonalForest", "Seasonal Forest", "Biome Found!"); addAchievementDesc("achShield", "Shield", "Biome Found!"); addAchievementDesc("achShrubland", "Shrubland", "Biome Found!"); addAchievementDesc("achSilkglades", "Silkglades", "Biome Found!"); addAchievementDesc("achSludgepit", "Sludgepit", "Biome Found!"); addAchievementDesc("achSpruceWoods", "Spruce Woods", "Biome Found!"); addAchievementDesc("achSteppe", "Steppe", "Biome Found!"); addAchievementDesc("achTemperateRainforest", "Temperate Rainforest", "Biome Found!"); addAchievementDesc("achThicket", "Thicket", "Biome Found!"); addAchievementDesc("achTimber", "Timber", "Biome Found!"); addAchievementDesc("achTropicalRainforest", "Tropical Rainforest", "Biome Found!"); addAchievementDesc("achTropics", "Tropics", "Biome Found!"); addAchievementDesc("achTundra", "Tundra", "Biome Found!"); addAchievementDesc("achVolcano", "Volcano", "Biome Found!"); addAchievementDesc("achWasteland", "Wasteland", "Biome Found!"); addAchievementDesc("achWetland", "Wetland", "Biome Found!"); addAchievementDesc("achWoodland", "Woodland", "Biome Found!"); addAchievementDesc("achDesert", "Desert", "Biome Found!"); addAchievementDesc("achExtremeHills", "Extreme Hills", "Biome Found!"); addAchievementDesc("achForest", "Forest", "Biome Found!"); addAchievementDesc("achIcePlains", "Ice Plains", "Biome Found!"); addAchievementDesc("achJungle", "Jungle", "Biome Found!"); addAchievementDesc("achMushroomIsland", "Mushroom Island", "Biome Found!"); addAchievementDesc("achPlains", "Plains", "Biome Found!"); addAchievementDesc("achSwampland", "Swampland", "Biome Found!"); addAchievementDesc("achTaiga", "Taiga", "Biome Found!"); addAchievementDesc("achPromised", "Movin\' On Up!", "Welcome to the Promised Land!"); addAchievementDesc("achSacrifice", "Endbringer", "Summon the beast..."); } @ForgeSubscribe public void chunkEntered(EntityEvent.EnteringChunk event) { if (BOPConfigurationMisc.achievements) { if (event.entity != null) { if (event.entity instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer)event.entity; World world = player.worldObj; int x = MathHelper.floor_double(player.posX); int y = MathHelper.floor_double(player.boundingBox.minY); int z = MathHelper.floor_double(player.posZ); int biomeID = world.getBiomeGenForCoords(x, z).biomeID; int i = 0; if (world.isRemote) { while (Minecraft.getMinecraft().statFileWriter.hasAchievementUnlocked(biomeFinderAchievementList[i])) { if (i + 1 != biomeFinderAchievementList.length - 1) { i++; } else { player.addStat(AchievementHelper.achAllBiomes, 1); break; } } } if (biomeID == Biomes.alps.get().biomeID) { player.addStat(AchievementHelper.achAlps, 1); } if (biomeID == Biomes.alpsForest.get().biomeID) { player.addStat(AchievementHelper.achAlps, 1); } if (biomeID == Biomes.alpsBase.get().biomeID) { player.addStat(AchievementHelper.achAlps, 1); } if (biomeID == Biomes.arctic.get().biomeID) { player.addStat(AchievementHelper.achArctic, 1); } if (biomeID == Biomes.badlands.get().biomeID) { player.addStat(AchievementHelper.achBadlands, 1); } if (biomeID == Biomes.bambooForest.get().biomeID) { player.addStat(AchievementHelper.achBambooForest, 1); } if (biomeID == Biomes.bayou.get().biomeID) { player.addStat(AchievementHelper.achBayou, 1); } if (biomeID == Biomes.birchForest.get().biomeID) { player.addStat(AchievementHelper.achBirchForest, 1); } if (biomeID == Biomes.bog.get().biomeID) { player.addStat(AchievementHelper.achBog, 1); } if (biomeID == Biomes.borealForest.get().biomeID) { player.addStat(AchievementHelper.achBorealForest, 1); } if (biomeID == Biomes.brushland.get().biomeID) { player.addStat(AchievementHelper.achBrushland, 1); } if (biomeID == Biomes.canyon.get().biomeID) { player.addStat(AchievementHelper.achCanyon, 1); } if (biomeID == Biomes.canyonRavine.get().biomeID) { player.addStat(AchievementHelper.achCanyon, 1); } if (biomeID == Biomes.chaparral.get().biomeID) { player.addStat(AchievementHelper.achChaparral, 1); } if (biomeID == Biomes.cherryBlossomGrove.get().biomeID) { player.addStat(AchievementHelper.achCherryBlossom, 1); } if (biomeID == Biomes.coniferousForest.get().biomeID) { player.addStat(AchievementHelper.achConiferousForest, 1); } if (biomeID == Biomes.coniferousForestSnow.get().biomeID) { player.addStat(AchievementHelper.achConiferousForestSnow, 1); } if (biomeID == Biomes.crag.get().biomeID) { player.addStat(AchievementHelper.achCrag, 1); } if (biomeID == Biomes.deadForest.get().biomeID) { player.addStat(AchievementHelper.achDeadForest, 1); } if (biomeID == Biomes.deadForestSnow.get().biomeID) { player.addStat(AchievementHelper.achDeadForestSnow, 1); } if (biomeID == Biomes.deadSwamp.get().biomeID) { player.addStat(AchievementHelper.achDeadSwamp, 1); } if (biomeID == Biomes.deadlands.get().biomeID) { player.addStat(AchievementHelper.achDeadlands, 1); } if (biomeID == Biomes.deciduousForest.get().biomeID) { player.addStat(AchievementHelper.achDeciduousForest, 1); } if (biomeID == Biomes.dunes.get().biomeID) { player.addStat(AchievementHelper.achDunes, 1); } if (biomeID == Biomes.fen.get().biomeID) { player.addStat(AchievementHelper.achFen, 1); } if (biomeID == Biomes.field.get().biomeID) { player.addStat(AchievementHelper.achField, 1); } if (biomeID == Biomes.frostForest.get().biomeID) { player.addStat(AchievementHelper.achFrostForest, 1); } if (biomeID == Biomes.fungiForest.get().biomeID) { player.addStat(AchievementHelper.achFungiForest, 1); } if (biomeID == Biomes.garden.get().biomeID) { player.addStat(AchievementHelper.achGarden, 1); } if (biomeID == Biomes.glacier.get().biomeID) { player.addStat(AchievementHelper.achGlacier, 1); } if (biomeID == Biomes.grassland.get().biomeID) { player.addStat(AchievementHelper.achGrassland, 1); } if (biomeID == Biomes.grove.get().biomeID) { player.addStat(AchievementHelper.achGrove, 1); } if (biomeID == Biomes.heathland.get().biomeID) { player.addStat(AchievementHelper.achHeathland, 1); } if (biomeID == Biomes.highland.get().biomeID) { player.addStat(AchievementHelper.achHighland, 1); } if (biomeID == Biomes.hotSprings.get().biomeID) { player.addStat(AchievementHelper.achHotSprings, 1); } if (biomeID == Biomes.icyHills.get().biomeID) { player.addStat(AchievementHelper.achIcyHills, 1); } if (biomeID == Biomes.jadeCliffs.get().biomeID) { player.addStat(AchievementHelper.achJadeCliffs, 1); } if (biomeID == Biomes.lushDesert.get().biomeID) { player.addStat(AchievementHelper.achLushDesert, 1); } if (biomeID == Biomes.lushSwamp.get().biomeID) { player.addStat(AchievementHelper.achLushSwamp, 1); } if (biomeID == Biomes.mangrove.get().biomeID) { player.addStat(AchievementHelper.achMangrove, 1); } if (biomeID == Biomes.mapleWoods.get().biomeID) { player.addStat(AchievementHelper.achMapleWoods, 1); } if (biomeID == Biomes.marsh.get().biomeID) { player.addStat(AchievementHelper.achMarsh, 1); } if (biomeID == Biomes.meadow.get().biomeID) { player.addStat(AchievementHelper.achMeadow, 1); } if (biomeID == Biomes.meadowForest.get().biomeID) { player.addStat(AchievementHelper.achMeadow, 1); } if (biomeID == Biomes.mesa.get().biomeID) { player.addStat(AchievementHelper.achMesa, 1); } if (biomeID == Biomes.moor.get().biomeID) { player.addStat(AchievementHelper.achMoor, 1); } if (biomeID == Biomes.mountain.get().biomeID) { player.addStat(AchievementHelper.achMountain, 1); } if (biomeID == Biomes.mysticGrove.get().biomeID) { player.addStat(AchievementHelper.achMysticGrove, 1); } if (biomeID == Biomes.oasis.get().biomeID) { player.addStat(AchievementHelper.achOasis, 1); } if (biomeID == Biomes.ominousWoods.get().biomeID) { player.addStat(AchievementHelper.achOminousWoods, 1); } if (biomeID == Biomes.ominousWoodsThick.get().biomeID) { player.addStat(AchievementHelper.achOminousWoods, 1); } if (biomeID == Biomes.orchard.get().biomeID) { player.addStat(AchievementHelper.achOrchard, 1); } if (biomeID == Biomes.originValley.get().biomeID) { player.addStat(AchievementHelper.achOriginValley, 1); } if (biomeID == Biomes.outback.get().biomeID) { player.addStat(AchievementHelper.achOutback, 1); } if (biomeID == Biomes.overgrownGreens.get().biomeID) { player.addStat(AchievementHelper.achOvergrownGreens, 1); } if (biomeID == Biomes.pasture.get().biomeID) { player.addStat(AchievementHelper.achPasture, 1); } if (biomeID == Biomes.pastureMeadow.get().biomeID) { player.addStat(AchievementHelper.achPasture, 1); } if (biomeID == Biomes.pastureThin.get().biomeID) { player.addStat(AchievementHelper.achPasture, 1); } if (biomeID == Biomes.polar.get().biomeID) { player.addStat(AchievementHelper.achPolar, 1); } if (biomeID == Biomes.prairie.get().biomeID) { player.addStat(AchievementHelper.achPrairie, 1); } if (biomeID == Biomes.quagmire.get().biomeID) { player.addStat(AchievementHelper.achQuagmire, 1); } if (biomeID == Biomes.rainforest.get().biomeID) { player.addStat(AchievementHelper.achRainforest, 1); } if (biomeID == Biomes.redwoodForest.get().biomeID) { player.addStat(AchievementHelper.achRedwoodForest, 1); } if (biomeID == Biomes.sacredSprings.get().biomeID) { player.addStat(AchievementHelper.achSacredSprings, 1); } if (biomeID == Biomes.savanna.get().biomeID) { player.addStat(AchievementHelper.achSavanna, 1); } if (biomeID == Biomes.scrubland.get().biomeID) { player.addStat(AchievementHelper.achScrubland, 1); } if (biomeID == Biomes.seasonalForest.get().biomeID) { player.addStat(AchievementHelper.achSeasonalForest, 1); } if (biomeID == Biomes.seasonalSpruceForest.get().biomeID) { player.addStat(AchievementHelper.achSeasonalForest, 1); } if (biomeID == Biomes.shield.get().biomeID) { player.addStat(AchievementHelper.achShield, 1); } if (biomeID == Biomes.shrubland.get().biomeID) { player.addStat(AchievementHelper.achShrubland, 1); } if (biomeID == Biomes.shrublandForest.get().biomeID) { player.addStat(AchievementHelper.achShrubland, 1); } if (biomeID == Biomes.silkglades.get().biomeID) { player.addStat(AchievementHelper.achSilkglades, 1); } if (biomeID == Biomes.sludgepit.get().biomeID) { player.addStat(AchievementHelper.achSludgepit, 1); } if (biomeID == Biomes.spruceWoods.get().biomeID) { player.addStat(AchievementHelper.achSpruceWoods, 1); } if (biomeID == Biomes.steppe.get().biomeID) { player.addStat(AchievementHelper.achSteppe, 1); } if (biomeID == Biomes.temperateRainforest.get().biomeID) { player.addStat(AchievementHelper.achTemperateRainforest, 1); } if (biomeID == Biomes.thicket.get().biomeID) { player.addStat(AchievementHelper.achThicket, 1); } if (biomeID == Biomes.timber.get().biomeID) { player.addStat(AchievementHelper.achTimber, 1); } if (biomeID == Biomes.timberThin.get().biomeID) { player.addStat(AchievementHelper.achTimber, 1); } if (biomeID == Biomes.tropicalRainforest.get().biomeID) { player.addStat(AchievementHelper.achTropicalRainforest, 1); } if (biomeID == Biomes.tropics.get().biomeID) { player.addStat(AchievementHelper.achTropics, 1); } if (biomeID == Biomes.tundra.get().biomeID) { player.addStat(AchievementHelper.achTundra, 1); } if (biomeID == Biomes.volcano.get().biomeID) { player.addStat(AchievementHelper.achVolcano, 1); } if (biomeID == Biomes.wasteland.get().biomeID) { player.addStat(AchievementHelper.achWasteland, 1); } if (biomeID == Biomes.wetland.get().biomeID) { player.addStat(AchievementHelper.achWetland, 1); } if (biomeID == Biomes.woodland.get().biomeID) { player.addStat(AchievementHelper.achWoodland, 1); } if (biomeID == Biomes.desertNew.get().biomeID) { player.addStat(AchievementHelper.achDesert, 1); } if (biomeID == BiomeGenBase.desert.biomeID) { player.addStat(AchievementHelper.achDesert, 1); } if (biomeID == BiomeGenBase.desertHills.biomeID) { player.addStat(AchievementHelper.achDesert, 1); } if (biomeID == Biomes.extremeHillsNew.get().biomeID) { player.addStat(AchievementHelper.achExtremeHills, 1); } if (biomeID == BiomeGenBase.extremeHills.biomeID) { player.addStat(AchievementHelper.achExtremeHills, 1); } if (biomeID == BiomeGenBase.extremeHillsEdge.biomeID) { player.addStat(AchievementHelper.achExtremeHills, 1); } if (biomeID == Biomes.forestNew.get().biomeID) { player.addStat(AchievementHelper.achForest, 1); } if (biomeID == Biomes.forestHillsNew.get().biomeID) { player.addStat(AchievementHelper.achForest, 1); } if (biomeID == BiomeGenBase.forest.biomeID) { player.addStat(AchievementHelper.achForest, 1); } if (biomeID == BiomeGenBase.forestHills.biomeID) { player.addStat(AchievementHelper.achForest, 1); } if (biomeID == BiomeGenBase.icePlains.biomeID) { player.addStat(AchievementHelper.achIcePlains, 1); } if (biomeID == BiomeGenBase.iceMountains.biomeID) { player.addStat(AchievementHelper.achIcePlains, 1); } if (biomeID == Biomes.jungleNew.get().biomeID) { player.addStat(AchievementHelper.achJungle, 1); } if (biomeID == Biomes.jungleHillsNew.get().biomeID) { player.addStat(AchievementHelper.achJungle, 1); } if (biomeID == BiomeGenBase.jungle.biomeID) { player.addStat(AchievementHelper.achJungle, 1); } if (biomeID == BiomeGenBase.jungleHills.biomeID) { player.addStat(AchievementHelper.achJungle, 1); } if (biomeID == BiomeGenBase.mushroomIsland.biomeID) { player.addStat(AchievementHelper.achMushroomIsland, 1); } if (biomeID == Biomes.plainsNew.get().biomeID) { player.addStat(AchievementHelper.achPlains, 1); } if (biomeID == Biomes.swamplandNew.get().biomeID) { player.addStat(AchievementHelper.achSwampland, 1); } if (biomeID == Biomes.taigaNew.get().biomeID) { player.addStat(AchievementHelper.achTaiga, 1); } if (biomeID == Biomes.taigaHillsNew.get().biomeID) { player.addStat(AchievementHelper.achTaiga, 1); } if (biomeID == BiomeGenBase.taigaHills.biomeID) { player.addStat(AchievementHelper.achTaiga, 1); } if (biomeID == Biomes.promisedLandForest.get().biomeID) { player.addStat(AchievementHelper.achPromised, 1); } if (biomeID == Biomes.promisedLandPlains.get().biomeID) { player.addStat(AchievementHelper.achPromised, 1); } if (biomeID == Biomes.promisedLandSwamp.get().biomeID) { player.addStat(AchievementHelper.achPromised, 1); } } } } } private static void addAchievementDesc(String ach, String name, String desc) { LanguageRegistry.instance().addStringLocalization("achievement." + ach, "en_US", name); LanguageRegistry.instance().addStringLocalization("achievement." + ach + ".desc", "en_US", desc); } }