/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.api.block.BOPBlocks; import biomesoplenty.api.enums.BOPClimates; import biomesoplenty.common.biome.BiomeTemplate; import biomesoplenty.common.world.biome.BiomeFeatureHelper; import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures; import biomesoplenty.common.world.gen.feature.StandardGrassFeature; import com.google.common.collect.ImmutableList; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.world.biome.*; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.*; import net.minecraft.world.gen.feature.structure.StructureFeatures; import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; public class PrairieBiome extends BiomeTemplate { public PrairieBiome() { this.addWeight(BOPClimates.MEDITERRANEAN, 10); } @Override protected void configureBiome(Biome.Builder builder) { builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.05F).scale(0.0F).temperature(0.8F).downfall(0.3F); builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).grassColorOverride(0xDDE580).foliageColorOverride(0xC2E07B).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build()); } @Override protected void configureGeneration(BiomeGenerationSettings.Builder builder) { builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS)); // Structures builder.addStructureStart(StructureFeatures.VILLAGE_PLAINS); builder.addStructureStart(StructureFeatures.PILLAGER_OUTPOST); DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder); builder.addStructureStart(StructureFeatures.RUINED_PORTAL_STANDARD); // Underground DefaultBiomeFeatures.addDefaultCarvers(builder); DefaultBiomeFeatures.addDefaultMonsterRoom(builder); DefaultBiomeFeatures.addDefaultUndergroundVariety(builder); DefaultBiomeFeatures.addDefaultOres(builder); //////////////////////////////////////////////////////////// // Vegetation builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPBiomeFeatures.BIG_OAK_TREE.configured(Features.OAK.config()).weighted(0.1F)), BOPBiomeFeatures.SPARSE_OAK_TREE.configured(Features.OAK.config()))).decorated(Placement.COUNT_EXTRA.configured(new AtSurfaceWithExtraConfig((int)0.85F, 0.3F, 1)))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, new StandardGrassFeature(NoFeatureConfig.CODEC).configured(IFeatureConfig.NONE).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(15))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(BOPBlocks.goldenrod.defaultBlockState())).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(8))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPBiomeFeatures.CONIFEROUS_FOREST_FLOWERS.configured(IFeatureConfig.NONE).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(2))); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addDefaultSprings(builder); DefaultBiomeFeatures.addSurfaceFreezing(builder); } @Override protected void configureMobSpawns(MobSpawnInfo.Builder builder) { // Entities builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.SHEEP, 12, 4, 4)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.PIG, 10, 4, 4)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.CHICKEN, 10, 4, 4)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.COW, 8, 4, 4)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.HORSE, 5, 2, 6)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.DONKEY, 1, 1, 3)); builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1)); } }