package biomesoplenty.biomes; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.worldgen.WorldGenTaiga6; public class BiomeGenAlps extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenAlps(int par1) { super(par1); topBlock = (byte)Block.stone.blockID; fillerBlock = (byte)Block.stone.blockID; theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; customBiomeDecorator.treesPerChunk = 1; customBiomeDecorator.flowersPerChunk = -999; customBiomeDecorator.grassPerChunk = -999; customBiomeDecorator.sandPerChunk = -999; customBiomeDecorator.sandPerChunk2 = -999; customBiomeDecorator.hotSpringsPerChunk = 4; } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return new WorldGenTaiga6(false); } }