package biomesoplenty.entities.projectiles; import net.minecraft.dispenser.BehaviorProjectileDispense; import net.minecraft.dispenser.IPosition; import net.minecraft.entity.IProjectile; import net.minecraft.world.World; public class DispenserBehaviorDart extends BehaviorProjectileDispense { @Override protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition) { return new EntityDart(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ()); } }