package biomesoplenty.biomes; import java.awt.Color; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.entity.monster.EntitySlime; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import net.minecraft.world.gen.feature.WorldGenTallGrass; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; import biomesoplenty.configuration.BOPConfiguration; import biomesoplenty.worldgen.WorldGenBog1; import biomesoplenty.worldgen.WorldGenBog2; public class BiomeGenSludgepit extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; @SuppressWarnings("unchecked") public BiomeGenSludgepit(int par1) { super(par1); this.spawnableCreatureList.clear(); this.spawnableWaterCreatureList.clear(); this.theBiomeDecorator = new BiomeDecoratorBOP(this); this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; this.customBiomeDecorator.treesPerChunk = 30; this.customBiomeDecorator.grassPerChunk = 30; this.customBiomeDecorator.flowersPerChunk = -999; this.customBiomeDecorator.sandPerChunk = -999; this.customBiomeDecorator.sandPerChunk2 = -999; this.customBiomeDecorator.mudPerChunk = 5; this.customBiomeDecorator.mudPerChunk2 = 5; this.customBiomeDecorator.deadBushPerChunk = 5; this.customBiomeDecorator.algaePerChunk = 2; this.customBiomeDecorator.poisonWaterPerChunk = 5; this.spawnableCreatureList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1)); this.waterColorMultiplier = 11506176; } /** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenBog2() : new WorldGenBog1()); } /** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 2); } /** * Provides the basic grass color based on the biome temperature and rainfall */ public int getBiomeGrassColor() { return 7627817; } /** * Provides the basic foliage color based on the biome temperature and rainfall */ public int getBiomeFoliageColor() { return 9539892; } /** * takes temperature, returns color */ public int getSkyColorByTemp(float par1) { if (BOPConfiguration.skyColors = true) { return 7039816; } else { par1 /= 3.0F; if (par1 < -1.0F) { par1 = -1.0F; } if (par1 > 1.0F) { par1 = 1.0F; } return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); } } }