package biomesoplenty.biomes; import java.awt.Color; import java.util.Random; import net.minecraft.entity.monster.EntitySlime; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.configuration.BOPConfiguration; import biomesoplenty.worldgen.WorldGenBayou1; import biomesoplenty.worldgen.WorldGenBayou2; import biomesoplenty.worldgen.WorldGenBayou3; import biomesoplenty.worldgen.WorldGenMoss; public class BiomeGenBayou extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenBayou(int par1) { super(par1); this.theBiomeDecorator = new BiomeDecoratorBOP(this); this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; this.customBiomeDecorator.treesPerChunk = 15; this.customBiomeDecorator.grassPerChunk = 15; this.customBiomeDecorator.flowersPerChunk = -999; this.customBiomeDecorator.reedsPerChunk = 25; this.customBiomeDecorator.mudPerChunk = 1; this.customBiomeDecorator.mudPerChunk2 = 1; this.customBiomeDecorator.toadstoolsPerChunk = 2; this.customBiomeDecorator.sandPerChunk = -999; this.customBiomeDecorator.sandPerChunk2 = -999; this.customBiomeDecorator.waterlilyPerChunk = 2; this.customBiomeDecorator.cattailsPerChunk = 1; this.customBiomeDecorator.highCattailsPerChunk = 1; this.customBiomeDecorator.waterLakesPerChunk = 5; this.customBiomeDecorator.algaePerChunk = 1; this.customBiomeDecorator.generatePumpkins = false; this.waterColorMultiplier = 16767282; this.spawnableWaterCreatureList.clear(); this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3)); } /** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return (WorldGenerator)(par1Random.nextInt(8) == 0 ? new WorldGenBayou3() : (par1Random.nextInt(2) == 0 ? new WorldGenBayou1() : new WorldGenBayou2())); } public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); WorldGenMoss var5 = new WorldGenMoss(); for (int var6 = 0; var6 < 20; ++var6) { int var7 = par3 + par2Random.nextInt(16) + 8; byte var8 = 58; int var9 = par4 + par2Random.nextInt(16) + 8; var5.generate(par1World, par2Random, var7, var8, var9); } } /** * Provides the basic grass color based on the biome temperature and rainfall */ public int getBiomeGrassColor() { return 9154411; } /** * Provides the basic foliage color based on the biome temperature and rainfall */ public int getBiomeFoliageColor() { return 11591816; } /** * takes temperature, returns color */ public int getSkyColorByTemp(float par1) { if (BOPConfiguration.skyColors = true) { return 11322556; } else { par1 /= 3.0F; if (par1 < -1.0F) { par1 = -1.0F; } if (par1 > 1.0F) { par1 = 1.0F; } return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); } } }