package biomesoplenty.items; import java.util.List; import net.minecraft.block.Block; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import biomesoplenty.BiomesOPlenty; import biomesoplenty.api.Blocks; import biomesoplenty.configuration.BOPConfiguration; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class ItemBOPAncientStaff extends Item { private static String[] parts = {"ancientstaff", "staffhandle", "staffpole", "stafftopper", "ancientstaffbroken"}; @SideOnly(Side.CLIENT) private Icon[] textures; public ItemBOPAncientStaff(int par1) { super(par1); maxStackSize = 1; setCreativeTab(BiomesOPlenty.tabBiomesOPlenty); } /** * Returns True is the item is renderer in full 3D when hold. */ @Override public boolean isFull3D() { return true; } @Override public boolean hasEffect(ItemStack itemStack, int pass) { if (itemStack.getItemDamage() == 0) return true; else return false; } @Override public void registerIcons(IconRegister iconRegister) { textures = new Icon[parts.length]; for (int i = 0; i < parts.length; ++i) { textures[i] = iconRegister.registerIcon("biomesoplenty:"+parts[i]); } //textures[parts.length - 1] = iconRegister.registerIcon("biomesoplenty:ancientstaff"); } @Override public String getUnlocalizedName(ItemStack itemStack) { int meta = itemStack.getItemDamage(); if (meta < 0 || meta >= parts.length) { meta = 0; } return super.getUnlocalizedName() + "." + parts[meta]; } @Override public Icon getIconFromDamage(int meta) { if (meta < 0 || meta >= textures.length) { meta = 0; } return textures[meta]; } @SuppressWarnings({ "rawtypes", "unchecked" }) @Override public void getSubItems(int itemId, CreativeTabs creativeTab, List subTypes) { for(int meta = 0; meta < parts.length; ++meta) { subTypes.add(new ItemStack(itemId, 1, meta)); } } @Override public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { if (par3EntityPlayer.dimension == 0 || par3EntityPlayer.dimension == BOPConfiguration.IDs.promisedLandDimID) { int i = MathHelper.floor_double(par3EntityPlayer.posX - 8); int j = 145; int k = MathHelper.floor_double(par3EntityPlayer.posZ - 8); boolean isAir = true; for (int iy = -1; iy < 4; iy++) { for (int ix = -2; ix < 3; ix++) { for (int iz = -2; iz < 3; iz++) if (!par2World.isAirBlock(i + ix, j + iy, k + iz)) { isAir = false; } } } if (par1ItemStack.getItemDamage() == 0) { if (isAir) { if (!par3EntityPlayer.worldObj.isRemote) { if (par3EntityPlayer.dimension == 0) { par3EntityPlayer.addChatMessage("phrase.bop.promisedPortalOverworld"); } else { par3EntityPlayer.addChatMessage("phrase.bop.promisedPortalOther"); } } boolean flag; par2World.setBlock(i + 1, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 1, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 1, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 1, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 1, j + 8, k + 6, Block.dirt.blockID); par2World.setBlock(i + 1, j + 8, k + 7, Block.dirt.blockID); par2World.setBlock(i + 1, j + 8, k + 8, Block.dirt.blockID); par2World.setBlock(i + 1, j + 9, k + 6, Block.grass.blockID); par2World.setBlock(i + 1, j + 9, k + 7, Block.grass.blockID); par2World.setBlock(i + 1, j + 9, k + 8, Block.grass.blockID); par2World.setBlock(i + 2, j + 3, k + 10, Block.dirt.blockID); par2World.setBlock(i + 2, j + 4, k + 5, Block.dirt.blockID); par2World.setBlock(i + 2, j + 4, k + 10, Block.dirt.blockID); par2World.setBlock(i + 2, j + 5, k + 5, Block.dirt.blockID); par2World.setBlock(i + 2, j + 5, k + 10, Block.dirt.blockID); par2World.setBlock(i + 2, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 2, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 2, j + 6, k + 10, Block.dirt.blockID); par2World.setBlock(i + 2, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 2, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 2, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 2, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 2, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 2, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 2, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 2, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 2, j + 8, k + 5, Block.dirt.blockID); par2World.setBlock(i + 2, j + 8, k + 6, Block.dirt.blockID); par2World.setBlock(i + 2, j + 8, k + 7, Block.dirt.blockID); par2World.setBlock(i + 2, j + 8, k + 8, Block.dirt.blockID); par2World.setBlock(i + 2, j + 8, k + 9, Block.dirt.blockID); par2World.setBlock(i + 2, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 2, j + 9, k + 4, Block.grass.blockID); par2World.setBlock(i + 2, j + 9, k + 5, Block.grass.blockID); par2World.setBlock(i + 2, j + 9, k + 6, Block.grass.blockID); par2World.setBlock(i + 2, j + 9, k + 7, Block.grass.blockID); par2World.setBlock(i + 2, j + 9, k + 8, Block.grass.blockID); par2World.setBlock(i + 2, j + 9, k + 9, Block.grass.blockID); par2World.setBlock(i + 2, j + 9, k + 10, Block.grass.blockID); par2World.setBlock(i + 3, j + 3, k + 7, Block.dirt.blockID); par2World.setBlock(i + 3, j + 4, k + 7, Block.dirt.blockID); par2World.setBlock(i + 3, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 3, j + 6, k + 3, Block.dirt.blockID); par2World.setBlock(i + 3, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 3, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 3, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 3, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 3, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 3, j + 7, k + 3, Block.dirt.blockID); par2World.setBlock(i + 3, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 3, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 3, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 3, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 3, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 3, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 3, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 3, j + 7, k + 11, Block.dirt.blockID); par2World.setBlock(i + 3, j + 8, k + 3, Block.dirt.blockID); par2World.setBlock(i + 3, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 3, j + 8, k + 5, Block.dirt.blockID); par2World.setBlock(i + 3, j + 8, k + 6, Block.dirt.blockID); par2World.setBlock(i + 3, j + 8, k + 7, Block.dirt.blockID); par2World.setBlock(i + 3, j + 8, k + 8, Block.dirt.blockID); par2World.setBlock(i + 3, j + 8, k + 9, Block.dirt.blockID); par2World.setBlock(i + 3, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 3, j + 8, k + 11, Block.dirt.blockID); par2World.setBlock(i + 3, j + 9, k + 3, Block.grass.blockID); par2World.setBlock(i + 3, j + 9, k + 4, Block.dirt.blockID); par2World.setBlock(i + 3, j + 9, k + 5, Block.grass.blockID); par2World.setBlock(i + 3, j + 9, k + 6, Block.grass.blockID); par2World.setBlock(i + 3, j + 9, k + 7, Block.grass.blockID); par2World.setBlock(i + 3, j + 9, k + 8, Block.grass.blockID); par2World.setBlock(i + 3, j + 9, k + 9, Block.grass.blockID); par2World.setBlock(i + 3, j + 9, k + 10, Block.dirt.blockID); par2World.setBlock(i + 3, j + 9, k + 11, Block.grass.blockID); par2World.setBlock(i + 3, j + 10, k + 4, Block.wood.blockID); par2World.setBlock(i + 3, j + 10, k + 5, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 3, j + 10, k + 6, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 3, j + 10, k + 7, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 3, j + 10, k + 8, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 3, j + 10, k + 9, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 3, j + 10, k + 10, Block.wood.blockID); par2World.setBlock(i + 3, j + 11, k + 4, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 3, j + 11, k + 10, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 3, j + 12, k + 4, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 3, j + 12, k + 10, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 3, j + 14, k + 4, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 3, j + 14, k + 5, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 3, j + 14, k + 6, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 3, j + 14, k + 7, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 3, j + 14, k + 8, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 3, j + 14, k + 9, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 3, j + 14, k + 10, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 4, j + 5, k + 2, Block.dirt.blockID); par2World.setBlock(i + 4, j + 5, k + 6, Block.dirt.blockID); par2World.setBlock(i + 4, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 4, j + 5, k + 8, Block.dirt.blockID); par2World.setBlock(i + 4, j + 6, k + 2, Block.dirt.blockID); par2World.setBlock(i + 4, j + 6, k + 4, Block.dirt.blockID); par2World.setBlock(i + 4, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 4, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 4, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 4, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 4, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 4, j + 6, k + 10, Block.dirt.blockID); par2World.setBlock(i + 4, j + 6, k + 12, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 2, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 3, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 11, Block.dirt.blockID); par2World.setBlock(i + 4, j + 7, k + 12, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 2, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 3, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 5, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 6, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 7, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 8, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 9, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 11, Block.dirt.blockID); par2World.setBlock(i + 4, j + 8, k + 12, Block.dirt.blockID); par2World.setBlock(i + 4, j + 9, k + 2, Block.grass.blockID); par2World.setBlock(i + 4, j + 9, k + 3, Block.dirt.blockID); par2World.setBlock(i + 4, j + 9, k + 4, Block.grass.blockID); par2World.setBlock(i + 4, j + 9, k + 5, Block.dirt.blockID); par2World.setBlock(i + 4, j + 9, k + 6, Block.dirt.blockID); par2World.setBlock(i + 4, j + 9, k + 7, Block.dirt.blockID); par2World.setBlock(i + 4, j + 9, k + 8, Block.dirt.blockID); par2World.setBlock(i + 4, j + 9, k + 9, Block.dirt.blockID); par2World.setBlock(i + 4, j + 9, k + 10, Block.grass.blockID); par2World.setBlock(i + 4, j + 9, k + 11, Block.dirt.blockID); par2World.setBlock(i + 4, j + 9, k + 12, Block.grass.blockID); par2World.setBlock(i + 4, j + 10, k + 3, Block.wood.blockID); par2World.setBlock(i + 4, j + 10, k + 4, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 4, j + 10, k + 5, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 4, j + 10, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 4, j + 10, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 4, j + 10, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 4, j + 10, k + 9, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 4, j + 10, k + 10, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 4, j + 10, k + 11, Block.wood.blockID); par2World.setBlock(i + 4, j + 11, k + 3, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 4, j + 11, k + 5, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 4, j + 11, k + 9, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 4, j + 11, k + 11, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 4, j + 12, k + 3, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 4, j + 12, k + 5, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 4, j + 12, k + 9, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 4, j + 12, k + 11, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 4, j + 13, k + 5, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 4, j + 13, k + 9, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 4, j + 14, k + 3, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 4, j + 14, k + 4, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 4, j + 14, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 4, j + 14, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 4, j + 14, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 4, j + 14, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 4, j + 14, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 4, j + 14, k + 10, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 4, j + 14, k + 11, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 4, j + 15, k + 5, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 4, j + 15, k + 6, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 4, j + 15, k + 7, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 4, j + 15, k + 8, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 4, j + 15, k + 9, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 5, j + 2, k + 9, Block.dirt.blockID); par2World.setBlock(i + 5, j + 3, k + 9, Block.dirt.blockID); par2World.setBlock(i + 5, j + 4, k + 4, Block.dirt.blockID); par2World.setBlock(i + 5, j + 4, k + 7, Block.dirt.blockID); par2World.setBlock(i + 5, j + 4, k + 9, Block.dirt.blockID); par2World.setBlock(i + 5, j + 4, k + 11, Block.dirt.blockID); par2World.setBlock(i + 5, j + 5, k + 4, Block.dirt.blockID); par2World.setBlock(i + 5, j + 5, k + 5, Block.dirt.blockID); par2World.setBlock(i + 5, j + 5, k + 6, Block.dirt.blockID); par2World.setBlock(i + 5, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 5, j + 5, k + 8, Block.dirt.blockID); par2World.setBlock(i + 5, j + 5, k + 9, Block.dirt.blockID); par2World.setBlock(i + 5, j + 5, k + 11, Block.dirt.blockID); par2World.setBlock(i + 5, j + 6, k + 3, Block.dirt.blockID); par2World.setBlock(i + 5, j + 6, k + 4, Block.dirt.blockID); par2World.setBlock(i + 5, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 5, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 5, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 5, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 5, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 5, j + 6, k + 10, Block.dirt.blockID); par2World.setBlock(i + 5, j + 6, k + 11, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 2, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 3, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 11, Block.dirt.blockID); par2World.setBlock(i + 5, j + 7, k + 12, Block.dirt.blockID); par2World.setBlock(i + 5, j + 8, k + 2, Block.dirt.blockID); par2World.setBlock(i + 5, j + 8, k + 3, Block.dirt.blockID); par2World.setBlock(i + 5, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 5, j + 8, k + 5, Block.dirt.blockID); par2World.setBlock(i + 5, j + 8, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 8, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 8, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 8, k + 9, Block.dirt.blockID); par2World.setBlock(i + 5, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 5, j + 8, k + 11, Block.dirt.blockID); par2World.setBlock(i + 5, j + 8, k + 12, Block.dirt.blockID); par2World.setBlock(i + 5, j + 9, k + 2, Block.grass.blockID); par2World.setBlock(i + 5, j + 9, k + 3, Block.grass.blockID); par2World.setBlock(i + 5, j + 9, k + 4, Block.dirt.blockID); par2World.setBlock(i + 5, j + 9, k + 5, Block.dirt.blockID); par2World.setBlock(i + 5, j + 9, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 9, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 9, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 9, k + 9, Block.dirt.blockID); par2World.setBlock(i + 5, j + 9, k + 10, Block.dirt.blockID); par2World.setBlock(i + 5, j + 9, k + 11, Block.grass.blockID); par2World.setBlock(i + 5, j + 9, k + 12, Block.grass.blockID); par2World.setBlock(i + 5, j + 10, k + 3, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 5, j + 10, k + 4, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 10, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 10, k + 6, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 5, j + 10, k + 7, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 5, j + 10, k + 8, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 5, j + 10, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 10, k + 10, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 10, k + 11, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 5, j + 11, k + 4, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 11, k + 10, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 12, k + 4, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 12, k + 10, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 13, k + 4, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 13, k + 10, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 14, k + 3, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 14, k + 4, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 14, k + 10, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 14, k + 11, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 5, j + 15, k + 4, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 15, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 15, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 15, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 15, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 15, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 15, k + 10, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 5, j + 16, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 16, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 16, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 16, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 16, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 5, j + 17, k + 5, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 5, j + 17, k + 6, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 5, j + 17, k + 7, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 5, j + 17, k + 8, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 5, j + 17, k + 9, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 6, j + 3, k + 7, Block.dirt.blockID); par2World.setBlock(i + 6, j + 4, k + 2, Block.dirt.blockID); par2World.setBlock(i + 6, j + 4, k + 6, Block.dirt.blockID); par2World.setBlock(i + 6, j + 4, k + 7, Block.dirt.blockID); par2World.setBlock(i + 6, j + 4, k + 8, Block.dirt.blockID); par2World.setBlock(i + 6, j + 5, k + 2, Block.dirt.blockID); par2World.setBlock(i + 6, j + 5, k + 4, Block.dirt.blockID); par2World.setBlock(i + 6, j + 5, k + 5, Block.dirt.blockID); par2World.setBlock(i + 6, j + 5, k + 6, Block.dirt.blockID); par2World.setBlock(i + 6, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 6, j + 5, k + 8, Block.dirt.blockID); par2World.setBlock(i + 6, j + 5, k + 9, Block.dirt.blockID); par2World.setBlock(i + 6, j + 5, k + 10, Block.dirt.blockID); par2World.setBlock(i + 6, j + 5, k + 13, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 2, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 3, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 4, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 10, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 11, Block.dirt.blockID); par2World.setBlock(i + 6, j + 6, k + 13, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 1, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 2, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 3, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 7, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 7, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 11, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 12, Block.dirt.blockID); par2World.setBlock(i + 6, j + 7, k + 13, Block.dirt.blockID); par2World.setBlock(i + 6, j + 8, k + 1, Block.dirt.blockID); par2World.setBlock(i + 6, j + 8, k + 2, Block.dirt.blockID); par2World.setBlock(i + 6, j + 8, k + 3, Block.dirt.blockID); par2World.setBlock(i + 6, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 6, j + 8, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 8, k + 6, Blocks.promisedPortal.get().blockID); par2World.setBlock(i + 6, j + 8, k + 7, Blocks.promisedPortal.get().blockID); par2World.setBlock(i + 6, j + 8, k + 8, Blocks.promisedPortal.get().blockID); par2World.setBlock(i + 6, j + 8, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 6, j + 8, k + 11, Block.dirt.blockID); par2World.setBlock(i + 6, j + 8, k + 12, Block.dirt.blockID); par2World.setBlock(i + 6, j + 8, k + 13, Block.dirt.blockID); par2World.setBlock(i + 6, j + 9, k + 1, Block.grass.blockID); par2World.setBlock(i + 6, j + 9, k + 2, Block.grass.blockID); par2World.setBlock(i + 6, j + 9, k + 3, Block.grass.blockID); par2World.setBlock(i + 6, j + 9, k + 4, Block.dirt.blockID); par2World.setBlock(i + 6, j + 9, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 9, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 9, k + 10, Block.dirt.blockID); par2World.setBlock(i + 6, j + 9, k + 11, Block.grass.blockID); par2World.setBlock(i + 6, j + 9, k + 12, Block.grass.blockID); par2World.setBlock(i + 6, j + 9, k + 13, Block.grass.blockID); par2World.setBlock(i + 6, j + 10, k + 3, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 6, j + 10, k + 4, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 10, k + 5, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 6, j + 10, k + 9, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 6, j + 10, k + 10, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 10, k + 11, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 6, j + 14, k + 3, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 6, j + 14, k + 4, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 14, k + 10, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 14, k + 11, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 6, j + 15, k + 4, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 6, j + 15, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 15, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 15, k + 10, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 6, j + 16, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 16, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 17, k + 5, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 6, j + 17, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 17, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 17, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 17, k + 9, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 6, j + 18, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 18, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 18, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 19, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 19, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 19, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 6, j + 20, k + 6, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 6, j + 20, k + 7, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 6, j + 20, k + 8, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 7, j + 1, k + 7, Block.dirt.blockID); par2World.setBlock(i + 7, j + 2, k + 7, Block.dirt.blockID); par2World.setBlock(i + 7, j + 3, k + 6, Block.dirt.blockID); par2World.setBlock(i + 7, j + 3, k + 7, Block.dirt.blockID); par2World.setBlock(i + 7, j + 3, k + 8, Block.dirt.blockID); par2World.setBlock(i + 7, j + 3, k + 10, Block.dirt.blockID); par2World.setBlock(i + 7, j + 4, k + 5, Block.dirt.blockID); par2World.setBlock(i + 7, j + 4, k + 6, Block.dirt.blockID); par2World.setBlock(i + 7, j + 4, k + 7, Block.dirt.blockID); par2World.setBlock(i + 7, j + 4, k + 8, Block.dirt.blockID); par2World.setBlock(i + 7, j + 4, k + 9, Block.dirt.blockID); par2World.setBlock(i + 7, j + 4, k + 10, Block.dirt.blockID); par2World.setBlock(i + 7, j + 5, k + 4, Block.dirt.blockID); par2World.setBlock(i + 7, j + 5, k + 5, Block.dirt.blockID); par2World.setBlock(i + 7, j + 5, k + 6, Block.dirt.blockID); par2World.setBlock(i + 7, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 7, j + 5, k + 8, Block.dirt.blockID); par2World.setBlock(i + 7, j + 5, k + 9, Block.dirt.blockID); par2World.setBlock(i + 7, j + 5, k + 10, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 2, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 3, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 4, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 10, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 11, Block.dirt.blockID); par2World.setBlock(i + 7, j + 6, k + 12, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 1, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 2, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 3, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 7, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 7, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 11, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 12, Block.dirt.blockID); par2World.setBlock(i + 7, j + 7, k + 13, Block.dirt.blockID); par2World.setBlock(i + 7, j + 8, k + 1, Block.dirt.blockID); par2World.setBlock(i + 7, j + 8, k + 2, Block.dirt.blockID); par2World.setBlock(i + 7, j + 8, k + 3, Block.dirt.blockID); par2World.setBlock(i + 7, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 7, j + 8, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 8, k + 6, Blocks.promisedPortal.get().blockID); par2World.setBlock(i + 7, j + 8, k + 7, Blocks.promisedPortal.get().blockID); par2World.setBlock(i + 7, j + 8, k + 8, Blocks.promisedPortal.get().blockID); par2World.setBlock(i + 7, j + 8, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 7, j + 8, k + 11, Block.dirt.blockID); par2World.setBlock(i + 7, j + 8, k + 12, Block.dirt.blockID); par2World.setBlock(i + 7, j + 8, k + 13, Block.dirt.blockID); par2World.setBlock(i + 7, j + 9, k + 1, Block.grass.blockID); par2World.setBlock(i + 7, j + 9, k + 2, Block.grass.blockID); par2World.setBlock(i + 7, j + 9, k + 3, Block.grass.blockID); par2World.setBlock(i + 7, j + 9, k + 4, Block.dirt.blockID); par2World.setBlock(i + 7, j + 9, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 9, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 9, k + 10, Block.dirt.blockID); par2World.setBlock(i + 7, j + 9, k + 11, Block.grass.blockID); par2World.setBlock(i + 7, j + 9, k + 12, Block.grass.blockID); par2World.setBlock(i + 7, j + 9, k + 13, Block.grass.blockID); par2World.setBlock(i + 7, j + 10, k + 3, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 7, j + 10, k + 4, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 10, k + 5, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 7, j + 10, k + 9, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 7, j + 10, k + 10, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 10, k + 11, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 7, j + 14, k + 3, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 7, j + 14, k + 4, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 14, k + 10, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 14, k + 11, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 7, j + 15, k + 4, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 7, j + 15, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 15, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 15, k + 10, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 7, j + 16, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 16, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 17, k + 5, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 7, j + 17, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 17, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 17, k + 9, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 7, j + 18, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 18, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 19, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 19, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 20, k + 6, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 7, j + 20, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 20, k + 8, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 7, j + 21, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 22, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 7, j + 23, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 3, k + 4, Block.dirt.blockID); par2World.setBlock(i + 8, j + 3, k + 7, Block.dirt.blockID); par2World.setBlock(i + 8, j + 4, k + 4, Block.dirt.blockID); par2World.setBlock(i + 8, j + 4, k + 6, Block.dirt.blockID); par2World.setBlock(i + 8, j + 4, k + 7, Block.dirt.blockID); par2World.setBlock(i + 8, j + 4, k + 8, Block.dirt.blockID); par2World.setBlock(i + 8, j + 5, k + 1, Block.dirt.blockID); par2World.setBlock(i + 8, j + 5, k + 4, Block.dirt.blockID); par2World.setBlock(i + 8, j + 5, k + 5, Block.dirt.blockID); par2World.setBlock(i + 8, j + 5, k + 6, Block.dirt.blockID); par2World.setBlock(i + 8, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 8, j + 5, k + 8, Block.dirt.blockID); par2World.setBlock(i + 8, j + 5, k + 9, Block.dirt.blockID); par2World.setBlock(i + 8, j + 5, k + 10, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 1, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 3, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 4, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 10, Block.dirt.blockID); par2World.setBlock(i + 8, j + 6, k + 11, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 1, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 2, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 3, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 7, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 7, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 11, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 12, Block.dirt.blockID); par2World.setBlock(i + 8, j + 7, k + 13, Block.dirt.blockID); par2World.setBlock(i + 8, j + 8, k + 1, Block.dirt.blockID); par2World.setBlock(i + 8, j + 8, k + 2, Block.dirt.blockID); par2World.setBlock(i + 8, j + 8, k + 3, Block.dirt.blockID); par2World.setBlock(i + 8, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 8, j + 8, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 8, k + 6, Blocks.promisedPortal.get().blockID); par2World.setBlock(i + 8, j + 8, k + 7, Blocks.promisedPortal.get().blockID); par2World.setBlock(i + 8, j + 8, k + 8, Blocks.promisedPortal.get().blockID); par2World.setBlock(i + 8, j + 8, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 8, j + 8, k + 11, Block.dirt.blockID); par2World.setBlock(i + 8, j + 8, k + 12, Block.dirt.blockID); par2World.setBlock(i + 8, j + 8, k + 13, Block.dirt.blockID); par2World.setBlock(i + 8, j + 9, k + 1, Block.grass.blockID); par2World.setBlock(i + 8, j + 9, k + 2, Block.grass.blockID); par2World.setBlock(i + 8, j + 9, k + 3, Block.grass.blockID); par2World.setBlock(i + 8, j + 9, k + 4, Block.dirt.blockID); par2World.setBlock(i + 8, j + 9, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 9, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 9, k + 10, Block.dirt.blockID); par2World.setBlock(i + 8, j + 9, k + 11, Block.grass.blockID); par2World.setBlock(i + 8, j + 9, k + 12, Block.grass.blockID); par2World.setBlock(i + 8, j + 9, k + 13, Block.grass.blockID); par2World.setBlock(i + 8, j + 10, k + 3, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 8, j + 10, k + 4, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 10, k + 5, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 8, j + 10, k + 9, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 8, j + 10, k + 10, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 10, k + 11, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 8, j + 14, k + 3, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 8, j + 14, k + 4, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 14, k + 10, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 14, k + 11, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 8, j + 15, k + 4, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 8, j + 15, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 15, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 15, k + 10, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 8, j + 16, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 16, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 17, k + 5, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 8, j + 17, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 17, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 17, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 17, k + 9, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 8, j + 18, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 18, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 18, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 19, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 19, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 19, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 8, j + 20, k + 6, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 8, j + 20, k + 7, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 8, j + 20, k + 8, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 9, j + 4, k + 7, Block.dirt.blockID); par2World.setBlock(i + 9, j + 5, k + 3, Block.dirt.blockID); par2World.setBlock(i + 9, j + 5, k + 5, Block.dirt.blockID); par2World.setBlock(i + 9, j + 5, k + 6, Block.dirt.blockID); par2World.setBlock(i + 9, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 9, j + 5, k + 8, Block.dirt.blockID); par2World.setBlock(i + 9, j + 5, k + 9, Block.dirt.blockID); par2World.setBlock(i + 9, j + 5, k + 12, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 3, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 4, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 10, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 11, Block.dirt.blockID); par2World.setBlock(i + 9, j + 6, k + 12, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 2, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 3, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 11, Block.dirt.blockID); par2World.setBlock(i + 9, j + 7, k + 12, Block.dirt.blockID); par2World.setBlock(i + 9, j + 8, k + 2, Block.dirt.blockID); par2World.setBlock(i + 9, j + 8, k + 3, Block.dirt.blockID); par2World.setBlock(i + 9, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 9, j + 8, k + 5, Block.dirt.blockID); par2World.setBlock(i + 9, j + 8, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 8, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 8, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 8, k + 9, Block.dirt.blockID); par2World.setBlock(i + 9, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 9, j + 8, k + 11, Block.dirt.blockID); par2World.setBlock(i + 9, j + 8, k + 12, Block.dirt.blockID); par2World.setBlock(i + 9, j + 9, k + 2, Block.grass.blockID); par2World.setBlock(i + 9, j + 9, k + 3, Block.grass.blockID); par2World.setBlock(i + 9, j + 9, k + 4, Block.dirt.blockID); par2World.setBlock(i + 9, j + 9, k + 5, Block.dirt.blockID); par2World.setBlock(i + 9, j + 9, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 9, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 9, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 9, k + 9, Block.dirt.blockID); par2World.setBlock(i + 9, j + 9, k + 10, Block.dirt.blockID); par2World.setBlock(i + 9, j + 9, k + 11, Block.grass.blockID); par2World.setBlock(i + 9, j + 9, k + 12, Block.grass.blockID); par2World.setBlock(i + 9, j + 10, k + 3, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 9, j + 10, k + 4, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 10, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 10, k + 6, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 9, j + 10, k + 7, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 9, j + 10, k + 8, Block.stairsNetherQuartz.blockID); par2World.setBlock(i + 9, j + 10, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 10, k + 10, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 10, k + 11, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 9, j + 11, k + 4, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 11, k + 10, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 12, k + 4, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 12, k + 10, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 13, k + 4, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 13, k + 10, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 14, k + 3, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 14, k + 4, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 14, k + 10, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 14, k + 11, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 9, j + 15, k + 4, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 15, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 15, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 15, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 15, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 15, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 15, k + 10, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 9, j + 16, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 16, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 16, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 16, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 16, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 9, j + 17, k + 5, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 9, j + 17, k + 6, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 9, j + 17, k + 7, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 9, j + 17, k + 8, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 9, j + 17, k + 9, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 10, j + 4, k + 10, Block.dirt.blockID); par2World.setBlock(i + 10, j + 5, k + 6, Block.dirt.blockID); par2World.setBlock(i + 10, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 10, j + 5, k + 8, Block.dirt.blockID); par2World.setBlock(i + 10, j + 5, k + 10, Block.dirt.blockID); par2World.setBlock(i + 10, j + 6, k + 4, Block.dirt.blockID); par2World.setBlock(i + 10, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 10, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 10, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 10, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 10, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 10, j + 6, k + 10, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 2, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 3, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 11, Block.dirt.blockID); par2World.setBlock(i + 10, j + 7, k + 12, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 2, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 3, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 5, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 6, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 7, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 8, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 9, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 11, Block.dirt.blockID); par2World.setBlock(i + 10, j + 8, k + 12, Block.dirt.blockID); par2World.setBlock(i + 10, j + 9, k + 2, Block.grass.blockID); par2World.setBlock(i + 10, j + 9, k + 3, Block.dirt.blockID); par2World.setBlock(i + 10, j + 9, k + 4, Block.grass.blockID); par2World.setBlock(i + 10, j + 9, k + 5, Block.dirt.blockID); par2World.setBlock(i + 10, j + 9, k + 6, Block.dirt.blockID); par2World.setBlock(i + 10, j + 9, k + 7, Block.dirt.blockID); par2World.setBlock(i + 10, j + 9, k + 8, Block.dirt.blockID); par2World.setBlock(i + 10, j + 9, k + 9, Block.dirt.blockID); par2World.setBlock(i + 10, j + 9, k + 10, Block.grass.blockID); par2World.setBlock(i + 10, j + 9, k + 11, Block.dirt.blockID); par2World.setBlock(i + 10, j + 9, k + 12, Block.grass.blockID); par2World.setBlock(i + 10, j + 10, k + 3, Block.wood.blockID); par2World.setBlock(i + 10, j + 10, k + 4, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 10, j + 10, k + 5, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 10, j + 10, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 10, j + 10, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 10, j + 10, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 10, j + 10, k + 9, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 10, j + 10, k + 10, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 10, j + 10, k + 11, Block.wood.blockID); par2World.setBlock(i + 10, j + 11, k + 3, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 10, j + 11, k + 5, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 10, j + 11, k + 9, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 10, j + 11, k + 11, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 10, j + 12, k + 3, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 10, j + 12, k + 5, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 10, j + 12, k + 9, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 10, j + 12, k + 11, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 10, j + 13, k + 5, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 10, j + 13, k + 9, Block.blockNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 10, j + 14, k + 3, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 10, j + 14, k + 4, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 10, j + 14, k + 5, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 10, j + 14, k + 6, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 10, j + 14, k + 7, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 10, j + 14, k + 8, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 10, j + 14, k + 9, Block.blockNetherQuartz.blockID); par2World.setBlock(i + 10, j + 14, k + 10, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 10, j + 14, k + 11, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 10, j + 15, k + 5, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 10, j + 15, k + 6, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 10, j + 15, k + 7, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 10, j + 15, k + 8, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 10, j + 15, k + 9, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 11, j + 3, k + 7, Block.dirt.blockID); par2World.setBlock(i + 11, j + 4, k + 5, Block.dirt.blockID); par2World.setBlock(i + 11, j + 4, k + 7, Block.dirt.blockID); par2World.setBlock(i + 11, j + 5, k + 5, Block.dirt.blockID); par2World.setBlock(i + 11, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 11, j + 6, k + 3, Block.dirt.blockID); par2World.setBlock(i + 11, j + 6, k + 5, Block.dirt.blockID); par2World.setBlock(i + 11, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 11, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 11, j + 6, k + 8, Block.dirt.blockID); par2World.setBlock(i + 11, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 11, j + 6, k + 11, Block.dirt.blockID); par2World.setBlock(i + 11, j + 7, k + 3, Block.dirt.blockID); par2World.setBlock(i + 11, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 11, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 11, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 11, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 11, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 11, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 11, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 11, j + 7, k + 11, Block.dirt.blockID); par2World.setBlock(i + 11, j + 8, k + 3, Block.dirt.blockID); par2World.setBlock(i + 11, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 11, j + 8, k + 5, Block.dirt.blockID); par2World.setBlock(i + 11, j + 8, k + 6, Block.dirt.blockID); par2World.setBlock(i + 11, j + 8, k + 7, Block.dirt.blockID); par2World.setBlock(i + 11, j + 8, k + 8, Block.dirt.blockID); par2World.setBlock(i + 11, j + 8, k + 9, Block.dirt.blockID); par2World.setBlock(i + 11, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 11, j + 8, k + 11, Block.dirt.blockID); par2World.setBlock(i + 11, j + 9, k + 3, Block.grass.blockID); par2World.setBlock(i + 11, j + 9, k + 4, Block.dirt.blockID); par2World.setBlock(i + 11, j + 9, k + 5, Block.grass.blockID); par2World.setBlock(i + 11, j + 9, k + 6, Block.grass.blockID); par2World.setBlock(i + 11, j + 9, k + 7, Block.grass.blockID); par2World.setBlock(i + 11, j + 9, k + 8, Block.grass.blockID); par2World.setBlock(i + 11, j + 9, k + 9, Block.grass.blockID); par2World.setBlock(i + 11, j + 9, k + 10, Block.dirt.blockID); par2World.setBlock(i + 11, j + 9, k + 11, Block.grass.blockID); par2World.setBlock(i + 11, j + 10, k + 4, Block.wood.blockID); par2World.setBlock(i + 11, j + 10, k + 5, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 11, j + 10, k + 6, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 11, j + 10, k + 7, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 11, j + 10, k + 8, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 11, j + 10, k + 9, Block.stoneSingleSlab.blockID, 7, 2); par2World.setBlock(i + 11, j + 10, k + 10, Block.wood.blockID); par2World.setBlock(i + 11, j + 11, k + 4, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 11, j + 11, k + 10, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 11, j + 12, k + 4, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 11, j + 12, k + 10, Block.leaves.blockID, 4, 2); par2World.setBlock(i + 11, j + 14, k + 4, Block.stairsNetherQuartz.blockID, 2, 2); par2World.setBlock(i + 11, j + 14, k + 5, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 11, j + 14, k + 6, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 11, j + 14, k + 7, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 11, j + 14, k + 8, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 11, j + 14, k + 9, Block.stairsNetherQuartz.blockID, 1, 2); par2World.setBlock(i + 11, j + 14, k + 10, Block.stairsNetherQuartz.blockID, 3, 2); par2World.setBlock(i + 12, j + 2, k + 9, Block.dirt.blockID); par2World.setBlock(i + 12, j + 3, k + 9, Block.dirt.blockID); par2World.setBlock(i + 12, j + 4, k + 9, Block.dirt.blockID); par2World.setBlock(i + 12, j + 5, k + 9, Block.dirt.blockID); par2World.setBlock(i + 12, j + 6, k + 6, Block.dirt.blockID); par2World.setBlock(i + 12, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 12, j + 6, k + 9, Block.dirt.blockID); par2World.setBlock(i + 12, j + 7, k + 4, Block.dirt.blockID); par2World.setBlock(i + 12, j + 7, k + 5, Block.dirt.blockID); par2World.setBlock(i + 12, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 12, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 12, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 12, j + 7, k + 9, Block.dirt.blockID); par2World.setBlock(i + 12, j + 7, k + 10, Block.dirt.blockID); par2World.setBlock(i + 12, j + 8, k + 4, Block.dirt.blockID); par2World.setBlock(i + 12, j + 8, k + 5, Block.dirt.blockID); par2World.setBlock(i + 12, j + 8, k + 6, Block.dirt.blockID); par2World.setBlock(i + 12, j + 8, k + 7, Block.dirt.blockID); par2World.setBlock(i + 12, j + 8, k + 8, Block.dirt.blockID); par2World.setBlock(i + 12, j + 8, k + 9, Block.dirt.blockID); par2World.setBlock(i + 12, j + 8, k + 10, Block.dirt.blockID); par2World.setBlock(i + 12, j + 9, k + 4, Block.grass.blockID); par2World.setBlock(i + 12, j + 9, k + 5, Block.grass.blockID); par2World.setBlock(i + 12, j + 9, k + 6, Block.grass.blockID); par2World.setBlock(i + 12, j + 9, k + 7, Block.grass.blockID); par2World.setBlock(i + 12, j + 9, k + 8, Block.grass.blockID); par2World.setBlock(i + 12, j + 9, k + 9, Block.grass.blockID); par2World.setBlock(i + 12, j + 9, k + 10, Block.grass.blockID); par2World.setBlock(i + 13, j + 5, k + 7, Block.dirt.blockID); par2World.setBlock(i + 13, j + 6, k + 7, Block.dirt.blockID); par2World.setBlock(i + 13, j + 7, k + 6, Block.dirt.blockID); par2World.setBlock(i + 13, j + 7, k + 7, Block.dirt.blockID); par2World.setBlock(i + 13, j + 7, k + 8, Block.dirt.blockID); par2World.setBlock(i + 13, j + 8, k + 6, Block.dirt.blockID); par2World.setBlock(i + 13, j + 8, k + 7, Block.dirt.blockID); par2World.setBlock(i + 13, j + 8, k + 8, Block.dirt.blockID); par2World.setBlock(i + 13, j + 9, k + 6, Block.grass.blockID); par2World.setBlock(i + 13, j + 9, k + 7, Block.grass.blockID); par2World.setBlock(i + 13, j + 9, k + 8, Block.grass.blockID); par2World.setBlock(i + 0, j + 0, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 1, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 2, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 3, k + 6, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 3, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 4, k + 6, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 4, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 5, k + 6, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 5, k + 7, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 5, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 6, k + 6, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 6, k + 7, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 6, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 7, k + 6, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 7, k + 7, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 7, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 8, k + 6, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 8, k + 7, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 8, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 9, k + 6, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 9, k + 7, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 0, j + 9, k + 8, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 1, j + 10, k + 6, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 1, j + 10, k + 7, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 1, j + 10, k + 8, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 2, j + 2, k + 3, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 2, k + 11, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 3, k + 3, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 3, k + 11, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 4, k + 3, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 4, k + 11, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 5, k + 3, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 5, k + 11, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 6, k + 3, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 6, k + 11, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 7, k + 3, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 7, k + 11, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 8, k + 3, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 8, k + 11, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 9, k + 3, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 9, k + 11, Blocks.ivy.get().blockID, 8, 2); par2World.setBlock(i + 2, j + 10, k + 4, Block.plantRed.blockID); par2World.setBlock(i + 2, j + 10, k + 5, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 2, j + 10, k + 6, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 2, j + 10, k + 7, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 2, j + 10, k + 8, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 2, j + 10, k + 9, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 2, j + 10, k + 10, Block.plantRed.blockID); par2World.setBlock(i + 3, j + 5, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 3, j + 5, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 3, j + 6, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 3, j + 6, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 3, j + 7, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 3, j + 7, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 3, j + 8, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 3, j + 8, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 3, j + 9, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 3, j + 9, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 3, j + 10, k + 3, Block.plantYellow.blockID); par2World.setBlock(i + 3, j + 10, k + 11, Block.plantYellow.blockID); par2World.setBlock(i + 4, j + 10, k + 2, Block.plantRed.blockID); par2World.setBlock(i + 4, j + 10, k + 12, Block.plantRed.blockID); par2World.setBlock(i + 5, j + 10, k + 2, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 5, j + 10, k + 12, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 6, j + 0, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 1, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 2, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 3, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 6, j + 3, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 4, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 6, j + 4, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 5, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 6, j + 5, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 6, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 6, j + 6, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 7, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 6, j + 7, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 8, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 6, j + 8, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 9, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 6, j + 9, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 6, j + 10, k + 1, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 6, j + 10, k + 2, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 6, j + 10, k + 12, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 6, j + 10, k + 13, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 7, j + 1, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 7, j + 1, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 7, j + 2, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 7, j + 2, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 7, j + 3, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 7, j + 3, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 7, j + 4, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 7, j + 4, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 7, j + 5, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 7, j + 5, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 7, j + 6, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 7, j + 6, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 7, j + 7, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 7, j + 7, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 7, j + 8, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 7, j + 8, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 7, j + 9, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 7, j + 9, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 7, j + 10, k + 1, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 7, j + 10, k + 2, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 7, j + 10, k + 12, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 7, j + 10, k + 13, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 8, j + 3, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 8, j + 4, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 8, j + 4, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 8, j + 5, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 8, j + 5, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 8, j + 6, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 8, j + 6, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 8, j + 7, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 8, j + 7, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 8, j + 8, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 8, j + 8, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 8, j + 9, k + 0, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 8, j + 9, k + 14, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 8, j + 10, k + 1, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 8, j + 10, k + 2, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 8, j + 10, k + 12, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 8, j + 10, k + 13, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 9, j + 10, k + 2, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 9, j + 10, k + 12, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 10, j + 10, k + 2, Block.plantRed.blockID); par2World.setBlock(i + 10, j + 10, k + 12, Block.plantRed.blockID); par2World.setBlock(i + 11, j + 5, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 11, j + 5, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 11, j + 6, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 11, j + 6, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 11, j + 7, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 11, j + 7, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 11, j + 8, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 11, j + 8, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 11, j + 9, k + 2, Blocks.ivy.get().blockID, 1, 2); par2World.setBlock(i + 11, j + 9, k + 12, Blocks.ivy.get().blockID, 4, 2); par2World.setBlock(i + 11, j + 10, k + 3, Block.plantYellow.blockID); par2World.setBlock(i + 11, j + 10, k + 11, Block.plantYellow.blockID); par2World.setBlock(i + 12, j + 2, k + 3, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 2, k + 11, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 3, k + 3, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 3, k + 11, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 4, k + 3, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 4, k + 11, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 5, k + 3, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 5, k + 11, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 6, k + 3, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 6, k + 11, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 7, k + 3, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 7, k + 11, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 8, k + 3, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 8, k + 11, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 9, k + 3, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 9, k + 11, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 12, j + 10, k + 4, Block.plantRed.blockID); par2World.setBlock(i + 12, j + 10, k + 5, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 12, j + 10, k + 6, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 12, j + 10, k + 7, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 12, j + 10, k + 8, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 12, j + 10, k + 9, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 12, j + 10, k + 10, Block.plantRed.blockID); par2World.setBlock(i + 13, j + 10, k + 6, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 13, j + 10, k + 7, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 13, j + 10, k + 8, Block.tallGrass.blockID, 2, 2); par2World.setBlock(i + 14, j + 0, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 1, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 2, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 2, k + 8, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 3, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 3, k + 8, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 4, k + 6, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 4, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 4, k + 8, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 5, k + 6, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 5, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 5, k + 8, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 6, k + 6, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 6, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 6, k + 8, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 7, k + 6, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 7, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 7, k + 8, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 8, k + 6, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 8, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 8, k + 8, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 9, k + 6, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 9, k + 7, Blocks.ivy.get().blockID, 2, 2); par2World.setBlock(i + 14, j + 9, k + 8, Blocks.ivy.get().blockID, 2, 2); par1ItemStack.setItemDamage(4); } } } return par1ItemStack; } }