package biomesoplenty.biomes; import java.awt.Color; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.entity.monster.EntityCaveSpider; import net.minecraft.entity.monster.EntityEnderman; import net.minecraft.entity.passive.EntityBat; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import net.minecraft.world.gen.feature.WorldGenTallGrass; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.configuration.BOPConfiguration; import biomesoplenty.worldgen.WorldGenOminous1; import biomesoplenty.worldgen.WorldGenOminous2; public class BiomeGenOminousWoods extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; @SuppressWarnings("unchecked") public BiomeGenOminousWoods(int par1) { super(par1); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; customBiomeDecorator.treesPerChunk = 10; customBiomeDecorator.grassPerChunk = 1; customBiomeDecorator.flowersPerChunk = -999; customBiomeDecorator.deathbloomsPerChunk = 1; customBiomeDecorator.mushroomsPerChunk = 8; customBiomeDecorator.reedsPerChunk = -999; customBiomeDecorator.sandPerChunk = -999; customBiomeDecorator.sandPerChunk2 = -999; customBiomeDecorator.thornsPerChunk = 9; customBiomeDecorator.poisonIvyPerChunk = 3; customBiomeDecorator.poisonWaterPerChunk = 15; waterColorMultiplier = 1973030; spawnableMonsterList.clear(); spawnableCreatureList.clear(); spawnableWaterCreatureList.clear(); spawnableMonsterList.add(new SpawnListEntry(EntityCaveSpider.class, 5, 1, 2)); spawnableMonsterList.add(new SpawnListEntry(EntityEnderman.class, 10, 1, 4)); spawnableCaveCreatureList.add(new SpawnListEntry(EntityBat.class, 10, 8, 8)); } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { //return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenWillow2() : (par1Random.nextInt(7) == 0 ? new WorldGenDarkTree1() : (par1Random.nextInt(5) == 0 ? new WorldGenWillow1() : new WorldGenDarkTree2()))); return par1Random.nextInt(2) == 0 ? new WorldGenOminous1(false) : new WorldGenOminous2(); } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return par1Random.nextInt(6) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Block.tallGrass.blockID, 1); } /** * Provides the basic grass color based on the biome temperature and rainfall */ @Override public int getBiomeGrassColor() { return 4145489; } /** * Provides the basic foliage color based on the biome temperature and rainfall */ @Override public int getBiomeFoliageColor() { return 4145489; } /** * takes temperature, returns color */ @Override public int getSkyColorByTemp(float par1) { if (BOPConfiguration.Misc.skyColors) return 5069168; else { par1 /= 3.0F; if (par1 < -1.0F) { par1 = -1.0F; } if (par1 > 1.0F) { par1 = 1.0F; } return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); } } }