package biomesoplenty.biomes; import net.minecraft.block.Block; import net.minecraft.world.biome.BiomeGenBase; public class BiomeGenIceSheet extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenIceSheet(int par1) { super(par1); this.spawnableCreatureList.clear(); this.topBlock = (byte)Block.ice.blockID; this.fillerBlock = (byte)Block.ice.blockID; this.theBiomeDecorator = new BiomeDecoratorBOP(this); this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; this.customBiomeDecorator.treesPerChunk = -999; this.customBiomeDecorator.flowersPerChunk = -999; this.customBiomeDecorator.grassPerChunk = -999; this.customBiomeDecorator.sandPerChunk = -999; this.customBiomeDecorator.sandPerChunk2 = -999; } }