package tdwp_ftw.biomesop.blocks; import java.util.Random; import tdwp_ftw.biomesop.configuration.BOPBlocks; import net.minecraft.block.Block; import net.minecraft.block.BlockFlower; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.world.ColorizerFoliage; import net.minecraft.world.ColorizerGrass; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; @Deprecated public class BlockHighGrassBottom extends BlockFlower { public BlockHighGrassBottom(int par1) { super(par1, Material.vine); float var3 = 0.4F; this.setBurnProperties(this.blockID, 60, 100); this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 1.8F, 0.5F + var3); } @Override public void registerIcons(IconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:highgrassbottom"); } /** * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z */ public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) { return super.canPlaceBlockAt(par1World, par2, par3, par4) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); } /** * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of * blockID passed in. Args: blockID */ protected boolean canThisPlantGrowOnThisBlockID(int par1) { return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID; } /** * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. */ public boolean canBlockStay(World par1World, int par2, int par3, int par4) { return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) && this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4)); } /** * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are * their own) Args: x, y, z, neighbor blockID */ public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) { super.onNeighborBlockChange(par1World, par2, par3, par4, par5); this.checkFlowerChange(par1World, par2, par3, par4); } public int getBlockColor() { double var1 = 0.5D; double var3 = 1.0D; return ColorizerGrass.getGrassColor(var1, var3); } /** * Returns the color this block should be rendered. Used by leaves. */ public int getRenderColor(int par1) { return par1 == 0 ? 16777215 : ColorizerFoliage.getFoliageColorBasic(); } /** * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called * when first determining what to render. */ public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) { int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); return var5 == 0 ? 16777215 : par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeGrassColor(); } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return -1; } @Override public boolean isBlockReplaceable(World world, int x, int y, int z) { return true; } public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) { par1World.setBlock(par2, par3, par4, BOPBlocks.highGrassBottom.blockID, 2, par9); par1World.setBlock(par2, par3 + 1, par4, BOPBlocks.highGrassTop.blockID, 2, par9); return par9; } }