package tdwp_ftw.biomesop.blocks; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.world.IBlockAccess; import tdwp_ftw.biomesop.mod_BiomesOPlenty; public class BlockAshStone extends Block { public BlockAshStone(int par1) { super(par1, Material.rock); this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); } @Override public void registerIcons(IconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:ashstone"); } public int getBlockColor() { return 12895428; } /** * Returns the color this block should be rendered. Used by leaves. */ public int getRenderColor(int par1) { return 12895428; } /** * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called * when first determining what to render. */ public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) { return 12895428; } }