package biomesoplenty.biomes.nether; import net.minecraft.block.Block; import net.minecraft.entity.monster.EntityGhast; import net.minecraft.entity.monster.EntityMagmaCube; import net.minecraft.entity.monster.EntityPigZombie; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import biomesoplenty.biomes.BiomeDecoratorBOP; public class BiomeGenNetherDesert extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenNetherDesert(int par1) { super(par1); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; topBlock = (byte)Block.slowSand.blockID; fillerBlock = (byte)Block.slowSand.blockID; customBiomeDecorator.thornsPerChunk = 10; customBiomeDecorator.gravesPerChunk = 1; customBiomeDecorator.waspHivesPerChunk = 1; customBiomeDecorator.generateUndergroundLakes = false; spawnableMonsterList.clear(); spawnableCreatureList.clear(); spawnableWaterCreatureList.clear(); spawnableCaveCreatureList.clear(); spawnableMonsterList.add(new SpawnListEntry(EntityGhast.class, 50, 4, 4)); spawnableMonsterList.add(new SpawnListEntry(EntityPigZombie.class, 100, 4, 4)); spawnableMonsterList.add(new SpawnListEntry(EntityMagmaCube.class, 1, 4, 4)); } }