package biomesoplenty.biomes.beach; import net.minecraft.block.Block; import net.minecraft.world.biome.BiomeGenBase; public class BiomeGenBeachGravel extends BiomeGenBase { public BiomeGenBeachGravel(int par1) { super(par1); spawnableCreatureList.clear(); topBlock = (byte)Block.gravel.blockID; fillerBlock = (byte)Block.gravel.blockID; theBiomeDecorator.treesPerChunk = -999; theBiomeDecorator.deadBushPerChunk = -999; theBiomeDecorator.reedsPerChunk = -999; theBiomeDecorator.cactiPerChunk = -999; } }