package biomesoplenty.worldgen.tree; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; public class WorldGenPineTree extends WorldGenerator { @Override public boolean generate(World var1, Random var2, int var3, int var4, int var5) { while (var1.isAirBlock(var3, var4, var5) && var4 > 2) { --var4; } int var6 = var1.getBlockId(var3, var4, var5); if (var6 != Block.grass.blockID && var6 != Blocks.hardDirt.get().blockID && var6 != Block.stone.blockID && var6 != Block.dirt.blockID) { return false; } else { for (int var7 = -2; var7 <= 2; ++var7) { for (int var8 = -2; var8 <= 2; ++var8) { if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8) && !var1.isAirBlock(var3 + var7, var4, var5 + var8)) { return false; } } } //settings======== int baselength = 4 + var2.nextInt(4); int branches = 1 + var2.nextInt(3); //================ int h = 1; buildBlock(var1, var3, var4, var5, Block.dirt.blockID, 0); for(int b = 0; b < baselength; b++) { buildBlock(var1, var3, var4 + h, var5, Blocks.logs4.get().blockID, 0); h++; } int c = 1; for(int r = 0; r < branches; r++) { generateBranch(var1, var2, var3, var4 + h, var5, c); c++; h+=2; } generateTop(var1, var3, var4 + h, var5); return true; } } public void generateTop(World world, int x, int y, int z) { for(int i = -1; i < 2; i++) { for(int j = -1; j < 2; j++) { buildBlock(world, x + i, y, z + j, Blocks.leavesColorized2.get().blockID, 1); } } buildBlock(world, x, y, z, Blocks.logs4.get().blockID, 0); buildBlock(world, x + 1, y + 1, z, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x, y + 1, z - 1, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x, y + 1, z + 1, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x - 1, y + 1, z, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x, y + 2, z, Blocks.leavesColorized2.get().blockID, 1); } public void generateBranch(World world, Random rand, int x, int y, int z, int n) { for(int i = -1; i < 2; i++) { for(int j = -1; j < 2; j++) { buildBlock(world, x + i, y, z + j, Blocks.leavesColorized2.get().blockID, 1); } } if(n % 2 == 0) { buildBlock(world, x + 1, y, z - 2, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x + 2, y, z - 2, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x + 2, y, z - 1, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x - 2, y, z + 1, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x - 2, y, z + 2, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x - 1, y, z + 2, Blocks.leavesColorized2.get().blockID, 1); } else { buildBlock(world, x + 2, y, z + 1, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x + 2, y, z + 2, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x + 1, y, z + 2, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x - 1, y, z - 2, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x - 2, y, z - 2, Blocks.leavesColorized2.get().blockID, 1); buildBlock(world, x - 2, y, z - 1, Blocks.leavesColorized2.get().blockID, 1); } buildBlock(world, x, y, z, Blocks.logs4.get().blockID, 0); buildBlock(world, x, y + 1, z, Blocks.logs4.get().blockID, 0); } public void buildBlock(World world, int x, int y, int z, int id, int meta) { Material m = world.getBlockMaterial(x, y, z); if(m == Material.air || m == Material.leaves) { world.setBlock(x, y, z, id, meta, 2); } } }