package biomesoplenty.biomes; import java.util.Random; import biomesoplenty.configuration.BOPBlocks; import biomesoplenty.worldgen.WorldGenMarsh; import net.minecraft.block.Block; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenTallGrass; import net.minecraft.world.gen.feature.WorldGenerator; public class BiomeGenMarsh extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenMarsh(int par1) { super(par1); this.spawnableCreatureList.clear(); this.spawnableWaterCreatureList.clear(); this.theBiomeDecorator = new BiomeDecoratorBOP(this); this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; this.customBiomeDecorator.treesPerChunk = -999; this.customBiomeDecorator.flowersPerChunk = -999; this.customBiomeDecorator.grassPerChunk = 65; this.customBiomeDecorator.highGrassPerChunk = 25; this.customBiomeDecorator.generatePumpkins = false; } public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); WorldGenMarsh var5 = new WorldGenMarsh(); for (int var6 = 0; var6 < 25; ++var6) { int var7 = par3 + par2Random.nextInt(16) + 8; byte var8 = 62; int var9 = par4 + par2Random.nextInt(16) + 8; var5.generate(par1World, par2Random, var7, var8, var9); } } /** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(BOPBlocks.shortGrass.blockID, 1); } }