package tdwp_ftw.biomesop.blocks; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import tdwp_ftw.biomesop.mod_BiomesOPlenty; public class BlockHolyPlank extends Block { /** The type of tree this block came from. */ public static final String[] woodType = new String[] {"holy"}; public BlockHolyPlank(int par1) { super(par1, Material.wood); this.setBurnProperties(this.blockID, 5, 20); this.setCreativeTab(mod_BiomesOPlenty.tabBiomesOPlenty); } @Override public void registerIcons(IconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:holyplank"); } /** * Determines the damage on the item the block drops. Used in cloth and wood. */ public int damageDropped(int par1) { return par1; } }