/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.api.biome.BOPBiomes; import biomesoplenty.api.enums.BOPClimates; import biomesoplenty.common.biome.BiomeTemplate; import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures; import biomesoplenty.common.world.gen.feature.BOPFeatures; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.world.biome.*; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.Feature; import net.minecraft.world.gen.feature.Features; import net.minecraft.world.gen.feature.IFeatureConfig; import net.minecraft.world.gen.feature.structure.StructureFeatures; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; public class GrasslandBiome extends BiomeTemplate { public GrasslandBiome() { this.addWeight(BOPClimates.COOL_TEMPERATE, 5); this.setBeachBiome(BOPBiomes.gravel_beach); } @Override protected void configureBiome(Biome.Builder builder) { builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.PLAINS).depth(0.1F).scale(0.2F).temperature(0.6F).downfall(0.7F); builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.6F)).grassColorOverride(0x88C57F).foliageColorOverride(0x6AB66F).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build()); } @Override protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder) { builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS)); // Structures builder.addStructureStart(StructureFeatures.VILLAGE_PLAINS); builder.addStructureStart(StructureFeatures.PILLAGER_OUTPOST); DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder); builder.addStructureStart(StructureFeatures.RUINED_PORTAL_STANDARD); // Underground DefaultBiomeFeatures.addDefaultCarvers(builder); DefaultBiomeFeatures.addDefaultLakes(builder); DefaultBiomeFeatures.addDefaultMonsterRoom(builder); DefaultBiomeFeatures.addDefaultUndergroundVariety(builder); DefaultBiomeFeatures.addDefaultOres(builder); //////////////////////////////////////////////////////////// // Vegetation builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.STANDARD_GRASS_3); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(Features.Configs.SUGAR_CANE_CONFIG).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(30))); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addDefaultSprings(builder); DefaultBiomeFeatures.addSurfaceFreezing(builder); } @Override protected void configureMobSpawns(MobSpawnInfo.Builder builder) { // Entities builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.SHEEP, 12, 4, 4)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.PIG, 10, 4, 4)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.CHICKEN, 10, 4, 4)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.COW, 8, 4, 4)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.HORSE, 5, 2, 6)); builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.DONKEY, 1, 1, 3)); builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1)); } }