/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.api.block.BOPBlocks; import biomesoplenty.api.enums.BOPClimates; import biomesoplenty.common.biome.BiomeTemplate; import biomesoplenty.common.world.biome.BiomeFeatureHelper; import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures; import biomesoplenty.common.world.gen.feature.BOPFeatures; import net.minecraft.block.Blocks; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.world.biome.*; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.*; import net.minecraft.world.gen.feature.structure.StructureFeatures; import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; public class FungalJungleBiome extends BiomeTemplate { public FungalJungleBiome() { this.addWeight(BOPClimates.TROPICAL, 1); this.setBeachBiome(null); } @Override protected void configureBiome(Biome.Builder builder) { builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.FOREST).depth(0.15F).scale(0.1F).temperature(0.85F).downfall(0.8F); builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4445678).waterFogColor(270131).fogColor(12638463).skyColor(calculateSkyColor(0.85F)).foliageColorOverride(0x4ADCF9).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build()); } @Override protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder) { builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS)); // Structures DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder); builder.addStructureStart(StructureFeatures.RUINED_PORTAL_JUNGLE); // Underground DefaultBiomeFeatures.addDefaultCarvers(builder); DefaultBiomeFeatures.addDefaultMonsterRoom(builder); DefaultBiomeFeatures.addDefaultUndergroundVariety(builder); DefaultBiomeFeatures.addDefaultOres(builder); //////////////////////////////////////////////////////////// // Vegetation builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.BUSH.configured(Features.OAK.config()).decorated(Features.Placements.HEIGHTMAP_SQUARE).decorated(Placement.COUNT_EXTRA.configured(new AtSurfaceWithExtraConfig(2, 0.1F, 1)))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.HUGE_GLOWSHROOM.configured(IFeatureConfig.NONE).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(7))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.SMALL_GLOWSHROOM.configured(IFeatureConfig.NONE).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(3))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.MYCELIUM_SPLATTER.configured(IFeatureConfig.NONE).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(14))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.FERN_GRASS_16); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(Blocks.TALL_GRASS.defaultBlockState())).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(9))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(Blocks.LARGE_FERN.defaultBlockState())).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(5))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(Blocks.BROWN_MUSHROOM.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.chance(5))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(Blocks.RED_MUSHROOM.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.chance(10))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.glowshroom.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(20))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.SEAGRASS.configured(new ProbabilityConfig(0.6F)).count(64).decorated(Features.Placements.TOP_SOLID_HEIGHTMAP_SQUARE)); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addDefaultSprings(builder); DefaultBiomeFeatures.addSurfaceFreezing(builder); } @Override protected void configureMobSpawns(MobSpawnInfo.Builder builder) { // Entities builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.MOOSHROOM, 8, 4, 8)); builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1)); } //TODO: Change grass color to use new system in special effects /*public int getGrassColor(double x, double z) { double d0 = Biome.BIOME_INFO_NOISE.getValue(x * 0.0225D, z * 0.0225D, false); return d0 < -0.1D ? 0x4AA2F9 : 0x4DD6CA; }*/ }