/******************************************************************************* * Copyright 2014-2019, the Biomes O' Plenty Team * * This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License. * * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. ******************************************************************************/ package biomesoplenty.common.biome.overworld; import biomesoplenty.api.biome.BOPBiomes; import biomesoplenty.api.block.BOPBlocks; import biomesoplenty.common.biome.BiomeTemplate; import biomesoplenty.common.world.biome.BiomeFeatureHelper; import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures; import biomesoplenty.common.world.gen.feature.BOPFeatures; import com.google.common.collect.ImmutableList; import net.minecraft.block.Blocks; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.world.biome.*; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.*; import net.minecraft.world.gen.feature.structure.StructureFeatures; import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder; import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder; public class FlowerMeadowBiome extends BiomeTemplate { public FlowerMeadowBiome() { this.setBeachBiome(BOPBiomes.gravel_beach); } @Override protected void configureBiome(Biome.Builder builder) { builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.TAIGA).depth(0.0F).scale(0.0F).temperature(0.4F).downfall(0.7F); builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.4F)).grassColorOverride(0x63B26D).foliageColorOverride(0x63B26D).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build()); } @Override protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder) { builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS)); // Structures DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder); builder.addStructureStart(StructureFeatures.RUINED_PORTAL_STANDARD); // Underground DefaultBiomeFeatures.addDefaultCarvers(builder); DefaultBiomeFeatures.addDefaultMonsterRoom(builder); DefaultBiomeFeatures.addDefaultUndergroundVariety(builder); DefaultBiomeFeatures.addDefaultOres(builder); //////////////////////////////////////////////////////////// // Vegetation builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPFeatures.TALL_SPRUCE_TREE.configured(Features.OAK.config().withDecorators(ImmutableList.of(Features.Placements.BEEHIVE_005))).weighted(0.1F)), BOPFeatures.BUSH.configured(Features.OAK.config()))).decorated(Features.Placements.HEIGHTMAP_SQUARE).decorated(Placement.COUNT_EXTRA.configured(new AtSurfaceWithExtraConfig(2, 0.3F, 1)))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(Blocks.LILAC.defaultBlockState())).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(2))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(Blocks.ROSE_BUSH.defaultBlockState())).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(2))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(Blocks.SUNFLOWER.defaultBlockState())).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(1))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.sprout.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(5))); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.FLOWER_MEADOW_FLOWERS); builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.STANDARD_GRASS_24); //////////////////////////////////////////////////////////// // Other Features DefaultBiomeFeatures.addDefaultSprings(builder); DefaultBiomeFeatures.addSurfaceFreezing(builder); } @Override protected void configureMobSpawns(MobSpawnInfo.Builder builder) { // Entities builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.FOX, 8, 2, 4)); builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4)); builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1)); } }