package biomesoplenty.items.projectiles; import net.minecraft.dispenser.BehaviorProjectileDispense; import net.minecraft.dispenser.IPosition; import net.minecraft.entity.IProjectile; import net.minecraft.world.World; public class DispenserBehaviorMudball extends BehaviorProjectileDispense { protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition) { return new EntityMudball(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ()); } }