package tdwp_ftw.biomesop; import net.minecraft.world.World; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class CommonProxy { public static String ARMOR_MUD1_PNG = "/mods/BiomesOPlenty/textures/armor/mud_1.png"; public static String ARMOR_MUD2_PNG = "/mods/BiomesOPlenty/textures/armor/mud_2.png"; public static String ARMOR_AMETHYST1_PNG = "/mods/BiomesOPlenty/textures/armor/amethyst_1.png"; public static String ARMOR_AMETHYST2_PNG = "/mods/BiomesOPlenty/textures/armor/amethyst_2.png"; // Client stuff public void registerRenderers() { // Nothing here as the server doesn't render graphics! } public int addArmor(String armor) { return 0; } @SideOnly(Side.CLIENT) public void spawnMud(World world, double x, double y, double z, double xVel, double yVel, double zVel) { } }