package biomesoplenty.blocks.renderers; import net.minecraft.block.Block; import net.minecraft.client.renderer.EntityRenderer; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; public class PlantsRenderer implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) { // Doesn't render in inventory } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { if (modelId == RenderUtils.plantsModel) { int meta = world.getBlockMetadata(x, y, z); if (meta < 5) return renderCrossedSquares(block, x, y, z, renderer); if (meta == 5) return renderer.renderCrossedSquares(block, x, y, z); if (meta == 6) return renderBlockCrops(block, x, y, z, renderer); if (meta == 7) return renderer.renderBlockCrops(block, x, y, z); if (meta == 8) return renderer.renderBlockCrops(block, x, y, z); if (meta == 9) return renderer.renderBlockCrops(block, x, y, z); if (meta == 10) return renderer.renderBlockCrops(block, x, y, z); if (meta == 11) return renderer.renderBlockCrops(block, x, y, z); if (meta == 12) return renderer.renderCrossedSquares(block, x, y, z); } return true; } @Override public boolean shouldRender3DInInventory() { return false; } @Override public int getRenderId() { return RenderUtils.plantsModel; } private boolean renderBlockCrops(Block par1Block, int par2, int par3, int par4, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; tessellator.setBrightness(par1Block.getMixedBrightnessForBlock(renderer.blockAccess, par2, par3, par4)); tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F); double d0 = par2; double d1 = par3; double d2 = par4; long i1 = par2 * 3129871 ^ par4 * 116129781L ^ par3; i1 = i1 * i1 * 42317861L + i1 * 11L; d0 += ((i1 >> 16 & 15L) / 15.0F - 0.5D) * 0.125D; d2 += ((i1 >> 24 & 15L) / 15.0F - 0.5D) * 0.125D; renderer.renderBlockCropsImpl(par1Block, renderer.blockAccess.getBlockMetadata(par2, par3, par4), d0, par3 - 0.0625F, d2); return true; } private boolean renderCrossedSquares(Block par1Block, int par2, int par3, int par4, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; tessellator.setBrightness(par1Block.getMixedBrightnessForBlock(renderer.blockAccess, par2, par3, par4)); float f = 1.0F; int l = par1Block.colorMultiplier(renderer.blockAccess, par2, par3, par4); float f1 = (l >> 16 & 255) / 255.0F; float f2 = (l >> 8 & 255) / 255.0F; float f3 = (l & 255) / 255.0F; if (EntityRenderer.anaglyphEnable) { float f4 = (f1 * 30.0F + f2 * 59.0F + f3 * 11.0F) / 100.0F; float f5 = (f1 * 30.0F + f2 * 70.0F) / 100.0F; float f6 = (f1 * 30.0F + f3 * 70.0F) / 100.0F; f1 = f4; f2 = f5; f3 = f6; } tessellator.setColorOpaque_F(f * f1, f * f2, f * f3); double d0 = par2; double d1 = par3; double d2 = par4; long i1 = par2 * 3129871 ^ par4 * 116129781L ^ par3; i1 = i1 * i1 * 42317861L + i1 * 11L; d0 += ((i1 >> 16 & 15L) / 15.0F - 0.5D) * 0.5D; d1 += ((i1 >> 20 & 15L) / 15.0F - 1.0D) * 0.2D; d2 += ((i1 >> 24 & 15L) / 15.0F - 0.5D) * 0.5D; renderer.drawCrossedSquares(par1Block, renderer.blockAccess.getBlockMetadata(par2, par3, par4), d0, d1, d2, 1.0F); return true; } }