package biomesoplenty; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; public class CommonProxy { public static String ARMOR_MUD1_PNG = "/mods/BiomesOPlenty/textures/armor/mud_1.png"; public static String ARMOR_MUD2_PNG = "/mods/BiomesOPlenty/textures/armor/mud_2.png"; public static String ARMOR_AMETHYST1_PNG = "/mods/BiomesOPlenty/textures/armor/amethyst_1.png"; public static String ARMOR_AMETHYST2_PNG = "/mods/BiomesOPlenty/textures/armor/amethyst_2.png"; // Client stuff public void registerRenderers() { // Nothing here as the server doesn't render graphics! } public int addArmor(String armor) { return 0; } public void spawnParticle(String string, double x, double y, double z) { } public void renderStandardInvBlock(RenderBlocks renderblocks, Block block, int meta) { } }