package biomesoplenty.biomes; import java.util.Random; import biomesoplenty.worldgen.WorldGenSwampTall; import net.minecraft.block.Block; import net.minecraft.entity.monster.EntitySlime; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.SpawnListEntry; import net.minecraft.world.gen.feature.WorldGenerator; public class BiomeGenLushSwamp extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; @SuppressWarnings("unchecked") public BiomeGenLushSwamp(int par1) { super(par1); this.theBiomeDecorator = new BiomeDecoratorBOP(this); this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; this.customBiomeDecorator.treesPerChunk = 10; this.customBiomeDecorator.grassPerChunk = 4; this.customBiomeDecorator.mushroomsPerChunk = 8; this.customBiomeDecorator.reedsPerChunk = 16; this.customBiomeDecorator.cattailsPerChunk = 10; this.customBiomeDecorator.highCattailsPerChunk = 5; this.customBiomeDecorator.waterlilyPerChunk = 3; this.customBiomeDecorator.hydrangeasPerChunk = 1; this.customBiomeDecorator.reedsBOPPerChunk = 5; this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1)); } /** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return new WorldGenSwampTall(); } public void decorate(World par1World, Random par2Random, int par3, int par4) { super.decorate(par1World, par2Random, par3, par4); int var5 = 3 + par2Random.nextInt(6); for (int var6 = 0; var6 < var5; ++var6) { int var7 = par3 + par2Random.nextInt(16); int var8 = par2Random.nextInt(28) + 4; int var9 = par4 + par2Random.nextInt(16); int var10 = par1World.getBlockId(var7, var8, var9); if (var10 == Block.stone.blockID) { par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2); } } } }