package biomesoplenty.blocks.renderers; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; import biomesoplenty.BiomesOPlenty; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; public class SmallBlockRenderer implements ISimpleBlockRenderingHandler { public static int bonesModel = RenderingRegistry.getNextAvailableRenderId(); @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { if (modelId == bonesModel) { int meta = world.getBlockMetadata(x, y, z); if (meta == 0) { renderer.setRenderBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F); renderer.renderStandardBlock(block, x, y, z); } else if (meta == 1) { renderer.setRenderBounds(0.125F, 0.0F, 0.125F, 0.875F, 0.75F, 0.875F); renderer.renderStandardBlock(block, x, y, z); } else { renderer.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); renderer.renderStandardBlock(block, x, y, z); } } return true; } @Override public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) { if (modelID == bonesModel) { Tessellator tessellator = Tessellator.instance; renderer.setRenderBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F); BiomesOPlenty.proxy.renderStandardInvBlock(renderer, block, metadata); } } @Override public boolean shouldRender3DInInventory() { return true; } @Override public int getRenderId() { return bonesModel; } }