package powercrystals.minefactoryreloaded.api; import net.minecraft.item.ItemStack; import powercrystals.minefactoryreloaded.api.rednet.IRedNetLogicCircuit; import java.lang.reflect.Method; /** * @author PowerCrystals *

* Class used to register plants and other farming-related things with MFR. Will do nothing if MFR does not exist, but your mod should be set to load * after MFR or things may not work properly. *

* To avoid breaking the API, additional FactoryRegistry##s will appear on major MFR versions that contain API additions. On a Minecraft version change, * these will be rolled back into this class. *

* This class will be replaced by FactoryRegistry in 1.6. */ public class FarmingRegistry { /** * Registers a plantable object with the Planter. * * @param plantable The thing to plant. */ public static void registerPlantable(IFactoryPlantable plantable) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerPlantable", IFactoryPlantable.class); reg.invoke(registry, plantable); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a harvestable block with the Harvester. * * @param harvestable The thing to harvest. */ public static void registerHarvestable(IFactoryHarvestable harvestable) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerHarvestable", IFactoryHarvestable.class); reg.invoke(registry, harvestable); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a fertilizable block with the Fertilizer. * * @param fertilizable The thing to fertilize. */ public static void registerFertilizable(IFactoryFertilizable fertilizable) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerFertilizable", IFactoryFertilizable.class); reg.invoke(registry, fertilizable); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a fertilizer item Fertilizer. * * @param fertilizable The thing to fertilize with. */ public static void registerFertilizer(IFactoryFertilizer fertilizer) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerFertilizer", IFactoryFertilizer.class); reg.invoke(registry, fertilizer); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a ranchable entity with the Rancher. * * @param ranchable The entity to ranch. */ public static void registerRanchable(IFactoryRanchable ranchable) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerRanchable", IFactoryRanchable.class); reg.invoke(registry, ranchable); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a grindable entity with the Grinder. * * @param grindable The entity to grind. */ @SuppressWarnings("deprecation") public static void registerGrindable(IFactoryGrindable grindable) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerGrindable", IFactoryGrindable.class); reg.invoke(registry, grindable); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a possible output with the sludge boiler. * * @param weight Likelihood that this item will be produced. Lower means rarer. * @param drop The thing being produced by the sludge boiler. */ public static void registerSludgeDrop(int weight, ItemStack drop) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerSludgeDrop", int.class, ItemStack.class); reg.invoke(registry, weight, drop); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers specific food to use in the Breeder (instead of wheat) for a given mob. * * @param entityToBreed Entity this food will be used with. * @param food The item to use when breeding this entity. */ public static void registerBreederFood(Class entityToBreed, ItemStack food) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerBreederFood", Class.class, ItemStack.class); reg.invoke(registry, entityToBreed, food); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a Safari Net handler to properly serialize a type of mob. * * @param handler The Safari Net handler. */ public static void registerSafariNetHandler(ISafariNetHandler handler) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerSafariNetHandler", ISafariNetHandler.class); reg.invoke(registry, handler); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a mob egg handler, which allows the Safari Net to properly change colors. * * @param handler The mob egg handler */ public static void registerMobEggHandler(IMobEggHandler handler) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerMobEggHandler", IMobEggHandler.class); reg.invoke(registry, handler); } } catch (Exception e) { e.printStackTrace(); } } /** * Allows Rubber Trees to spawn in the specified biome. * * @param biome The biome name. */ public static void registerRubberTreeBiome(String biome) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerRubberTreeBiome", String.class); reg.invoke(registry, biome); } } catch (Exception e) { e.printStackTrace(); } } /** * Bans an entity class from being collected by Safari Nets * * @param blacklistedEntity Class to blacklist */ public static void registerSafariNetBlacklist(Class blacklistedEntity) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerSafariNetBlacklist", Class.class); reg.invoke(registry, blacklistedEntity); } } catch (Exception e) { e.printStackTrace(); } } /** * Bans an entity class from being automatically ground by the Grinder * * @param blacklistedEntity Class to blacklist */ /*public static void registerGrinderBlacklist(Class blacklistedEntity) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if(registry != null) { Method reg = registry.getMethod("registerGrinderBlacklist", Class.class); reg.invoke(registry, blacklistedEntity); } } catch(Exception e) { e.printStackTrace(); } }//*/ /** * Registers an entity as a possible output from villager random safari nets. Note that the "id" field must be initialized * (i.e. with Entity.addEntityID()) for it to work correctly. * * @param savedMob A serialized mob that will be unloaded by the safari net * @param weight The weight of this mob in the random selection */ public static void registerVillagerTradeMob(IRandomMobProvider mobProvider) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerVillagerTradeMob", IRandomMobProvider.class); reg.invoke(registry, mobProvider); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a handler for drinking fluids with the straw. * * @param fluidId The block ID the handler handles. * @param fluidDrinkHandler The drink handler instance. */ public static void registerFluidDrinkHandler(int fluidId, IFluidDrinkHandler fluidDrinkHandler) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerFluidDrinkHandler", int.class, IFluidDrinkHandler.class); reg.invoke(registry, fluidId, fluidDrinkHandler); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a possible output with the laser drill. * * @param weight Likelihood that this item will be produced. Lower means rarer. * @param drop The thing being produced by the laser drill. */ public static void registerLaserOre(int weight, ItemStack drop) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerLaserOre", int.class, ItemStack.class); reg.invoke(registry, weight, drop); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a preferred ore with the laser drill. Focuses with the specified color will make the specified ore more likely. * Note that this will overwrite existing ore preferences - you may want to coordinate with PC before using this one. * Used by MFR itself for vanilla: Black (Coal), Light Blue (Diamond), Lime (Emerald), Yellow (Gold), Brown (Iron), Blue (Lapis), * Red (Redstone), and White (nether quartz). *

* In 2.7 this will be replaced by addLaserPreferredOre, because it'll no longer overwrite existing ore preferences. * * @param color The color that the preferred ore is being set for. White is 0. * @param ore The ore that will be preferred by the drill when a focus with the specified color is present. */ @Deprecated public static void setLaserPreferredOre(int color, ItemStack ore) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("setLaserPreferredOre", int.class, ItemStack.class); reg.invoke(registry, color, ore); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a block ID as a fruit tree log. When the Fruit Picker sees this block on the ground, it will * begin a search in tree mode for any fruit nearby. * * @param fruitLogBlockId The block ID to mark as a fruit tree log. */ public static void registerFruitLogBlockId(Integer fruitLogBlockId) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerFruitLogBlockId", Integer.class); reg.invoke(registry, fruitLogBlockId); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers a fruit for the Fruit Picker. * * @param fruit The fruit to be picked. */ public static void registerFruit(IFactoryFruit fruit) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerFruit", IFactoryFruit.class); reg.invoke(registry, fruit); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers an entity string as an invalid entry for the autospawner. * See also: {@link net.minecraft.entity.EntityList}'s classToStringMapping and stringToClassMapping. * * @param entityString The entity string to blacklist. */ public static void registerAutoSpawnerBlacklist(String entityString) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerAutoSpawnerBlacklist", String.class); reg.invoke(registry, entityString); } } catch (Exception e) { e.printStackTrace(); } } /** * Registers logic circuit to be usable in the Programmable RedNet Controller. * * @param circuit The circuit to be registered. */ public static void registerRedNetLogicCircuit(IRedNetLogicCircuit circuit) { try { Class registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry"); if (registry != null) { Method reg = registry.getMethod("registerRedNetLogicCircuit", IRedNetLogicCircuit.class); reg.invoke(registry, circuit); } } catch (Exception e) { e.printStackTrace(); } } }