package biomesoplenty.biomes; import java.awt.Color; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenTallGrass; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; import biomesoplenty.configuration.configfile.BOPConfigurationMisc; import biomesoplenty.worldgen.tree.WorldGenDeadTree; import biomesoplenty.worldgen.tree.WorldGenDeadTree2; import biomesoplenty.worldgen.tree.WorldGenTaiga5; public class BiomeGenDeadForest extends BiomeGenBase { private BiomeDecoratorBOP customBiomeDecorator; public BiomeGenDeadForest(int par1) { super(par1); theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator; customBiomeDecorator.treesPerChunk = 3; customBiomeDecorator.grassPerChunk = 1; customBiomeDecorator.thornsPerChunk = 2; customBiomeDecorator.flowersPerChunk = -999; customBiomeDecorator.reedsPerChunk = -999; customBiomeDecorator.wheatGrassPerChunk = 1; } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForGrass(Random par1Random) { return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1); } /** * Gets a WorldGen appropriate for this biome. */ @Override public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return par1Random.nextInt(3) == 0 ? new WorldGenDeadTree(false) : (par1Random.nextInt(4) == 0 ? new WorldGenTaiga5(false): new WorldGenDeadTree2(false)); } /** * Provides the basic grass color based on the biome temperature and rainfall */ @Override public int getBiomeGrassColor() { return 12362085; } @Override public int getBiomeFoliageColor() { return 12362085; } /** * takes temperature, returns color */ @Override public int getSkyColorByTemp(float par1) { if (BOPConfigurationMisc.skyColors) return 9873591; else { par1 /= 3.0F; if (par1 < -1.0F) { par1 = -1.0F; } if (par1 > 1.0F) { par1 = 1.0F; } return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB(); } } }