package biomesoplenty.worldgen; import java.util.Random; import biomesoplenty.api.Blocks; import net.minecraft.block.Block; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; public class WorldGenDesertCactus extends WorldGenerator { public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) { int var999 = par1World.getBlockId(par3, par4, par5); int var998 = par1World.getBlockMetadata(par3, par4, par5); if (var999 == Blocks.plants.get().blockID && var998 == 12) { int l1 = 1 + par2Random.nextInt(par2Random.nextInt(3) + 1); for (int i2 = 0; i2 < l1; ++i2) { if (Block.cactus.canBlockStay(par1World, par3, par4 + i2, par5)) { par1World.setBlock(par3, par4 + i2, par5, Block.cactus.blockID, 0, 2); } } } return true; } }