package biomesoplenty.worldgen.tree; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import biomesoplenty.api.Blocks; public class WorldGenFen2 extends WorldGenerator { public WorldGenFen2(boolean par1) { super(par1); } @Override public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) { int var6 = par2Random.nextInt(12) + 10; int var7 = 1 + par2Random.nextInt(4); int var8 = var6 - var7; int var9 = 2 + par2Random.nextInt(2); boolean var10 = true; if (par4 >= 1 && par4 + var6 + 1 <= 256) { int var11; int var13; int var15; int var21; for (var11 = par4; var11 <= par4 + 1 + var6 && var10; ++var11) { boolean var12 = true; if (var11 - par4 < var7) { var21 = 0; } else { var21 = var9; } for (var13 = par3 - var21; var13 <= par3 + var21 && var10; ++var13) { for (int var14 = par5 - var21; var14 <= par5 + var21 && var10; ++var14) { if (var11 >= 0 && var11 < 256) { var15 = par1World.getBlockId(var13, var11, var14); if (var15 != 0 && var15 != Blocks.leaves2.get().blockID) { var10 = false; } } else { var10 = false; } } } } if (!var10) return false; else { var11 = par1World.getBlockId(par3, par4 - 1, par5); if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && par4 < 256 - var6 - 1) { this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID); var21 = par2Random.nextInt(2); var13 = 1; byte var22 = 0; int var17; int var16; for (var15 = 0; var15 <= var8; ++var15) { var16 = par4 + var6 - var15; for (var17 = par3 - var21; var17 <= par3 + var21; ++var17) { int var18 = var17 - par3; for (int var19 = par5 - var21; var19 <= par5 + var21; ++var19) { int var20 = var19 - par5; if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var17, var16, var19)]) { this.setBlockAndMetadata(par1World, var17, var16, var19, Blocks.leaves2.get().blockID, 0); } } } if (var21 >= var13) { var21 = var22; var22 = 1; ++var13; if (var13 > var9) { var13 = var9; } } else { ++var21; } } var15 = par2Random.nextInt(3); for (var16 = 0; var16 < var6 - var15; ++var16) { var17 = par1World.getBlockId(par3, par4 + var16, par5); if (var17 == 0 || var17 == Blocks.leaves2.get().blockID) { this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0); } } return true; } else return false; } } else return false; } }